Re: [Intel-gfx] [PATCH 0/5] drm/i915: Full pipe rotation & rotation property name bikeshedding

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On Wed, Feb 12, 2014 at 11:14:59PM +0200, ville.syrjala@xxxxxxxxxxxxxxx wrote:
> From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
> 
> After playing around Sagar's primary plane rotation a bit, I decided that
> extending that to full pipe rotation would be nice. Chris also seemed to
> want that, but I'm not sure he does anymore :) But then I decided it's so
> easy to implement that I can't leave it hanging. So here it is.

Ok, another fun issue is that I still have to reset all plane rotations
when switching VT to X anyway, so having a property that chains the pipe
on top of the plane rotations, just increases the amount of work I have
to do. I may as well just set each plane rotation.
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
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