[Bug 74863] New: [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Priority medium
Bug ID 74863
Assignee dri-devel@lists.freedesktop.org
Summary [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!
Severity normal
Classification Unclassified
OS Linux (All)
Reporter b.bellec@gmail.com
Hardware x86-64 (AMD64)
Status NEW
Version git
Component Drivers/Gallium/r600
Product Mesa

Created attachment 93888 [details]
tree correctly rendered

Probably the same issue than:
https://bugs.freedesktop.org/show_bug.cgi?id=74803

Trees in Left 4 Dead 2 have some rendering issue when you move, so in fact they
looks like to blink. See the screenshots attached.

This hits my RV770 (HD4850) and CYPRESS (HD5850).

When R600_DEBUG=nohyperz is set, there is no problem.
R600_DEBUG=nosb doesn't fix.

First bad commit is:
r600g: defer shader variant selection and depending state updates
commit a144bc29b5bb8322a54308603c5d0a8467448164
Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>

Note that the bug happens in L4D2 only when the option "Effects details" in the
graphic options of the game is set to Medium or High, but not when set to Low.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux