Comment # 6
on bug 74717
from kwahoo2@wp.pl
(In reply to comment #5) > > You need to run it from the source root, like this: > > $ build/build/release/gl-320-primitive-shading > > build/release/gl-320-primitive-shading Right, now the examples works. Except gl-320-primitive-shading ./build/release/gl-320-primitive-shading OpenGL Version Needed 3.2 ( 3.3 Found ) Compiling shader gl-320/primitive-shading.vert... Compiling shader gl-320/primitive-shading.geom... Compiling shader gl-320/primitive-shading.frag... Segmentation fault
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