[Bug 64471] Radeon HD6570 lockup in Brütal Legend with HyperZ

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Comment # 15 on bug 64471 from
I have the similar issue with radeonsi. The problem is bit more severe on si,
cause whole X session would die, probably due to glamor...

Kernel: 3.13.0
Libdrm: 2.4.52+git128e74
Mesa 10.1.0-devel (git-dc00ec1)

OpenGL renderer string: Gallium 0.4 on AMD TAHITI
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.0-devel
(git-dc00ec1 saucy-oibaf-ppa+curaga)
OpenGL core profile shading language version string: 3.30

Starting Brutal Legend with disabled HyperZ makes the problem go away:
R600_DEBUG=nohyperz
./.local/share/Steam/SteamApps/common/BrutalLegend/Buddha.bin.x86


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