[Bug 73110] [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games when R600_LLVM=1 with LLVM < 3.4

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 14 on bug 73110 from
(In reply to comment #13)
> Alternatively, LLVM 3.4 could be required as the minimum version on r600 and
> radeonsi, there are other bugs I remember only happens with 3.3.

Since LLVM 3.4 is officially out, I would go with this solution. Otherwise,
could we wrap 696229523d919de15ebc25d0f475bf56d7dad4a9 code in a if (LLVM >=
3.4) kind of condition?


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux