What | Removed | Added |
---|---|---|
Status | NEW | RESOLVED |
Resolution | --- | FIXED |
Comment # 8
on bug 73418
from Thomas Rohloff
(In reply to comment #7) > I don't think it's a workaround, I think it's actually the way the hw is > supposed to be programmed for compute. Oh, it was a bit late yesterday, I thought the patch added the lines containing "Work-around for flushing problems with compute shaders on Cayman" but it removes them. My fault, sorry.
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