On Tue, Jan 21, 2014 at 12:52:36PM +0100, David Herrmann wrote: > Hi > > On Tue, Jan 21, 2014 at 12:42 PM, Ville Syrjälä > <ville.syrjala@xxxxxxxxxxxxxxx> wrote: > > On Tue, Jan 21, 2014 at 12:17:35PM +0100, David Herrmann wrote: > >> Hi > >> > >> On Tue, Jan 21, 2014 at 10:49 AM, Daniel Vetter <daniel@xxxxxxxx> wrote: > >> > On Mon, Jan 20, 2014 at 08:26:28PM +0100, David Herrmann wrote: > >> >> Lets make sure some basic expressions are always true: > >> >> bpp != NULL > >> >> width != NULL > >> >> height != NULL > >> >> stride = bpp * width < 2^32 > >> >> size = stride * height < 2^32 > >> >> PAGE_ALIGN(size) < 2^32 > >> >> > >> >> At least the udl driver doesn't check for multiplication-overflows, so > >> >> lets just make sure it will never happen. These checks allow drivers to do > >> >> any 32bit math without having to test for mult-overflows themselves. > >> >> > >> >> The two divisions might hurt performance a bit, but dumb_create() is only > >> >> used for scanout-buffers, so that should be fine. We could use 64bit math > >> >> to avoid the divisions, but that may be slow on 32bit machines.. Or maybe > >> >> there should just be a "safe_mult32()" helper, which currently doesn't > >> >> exist (I think?). > >> >> > >> >> Signed-off-by: David Herrmann <dh.herrmann@xxxxxxxxx> > >> >> --- > >> >> drivers/gpu/drm/drm_crtc.c | 15 +++++++++++++++ > >> >> 1 file changed, 15 insertions(+) > >> >> > >> >> diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c > >> >> index 266a01d..ff647fa 100644 > >> >> --- a/drivers/gpu/drm/drm_crtc.c > >> >> +++ b/drivers/gpu/drm/drm_crtc.c > >> >> @@ -3738,9 +3738,24 @@ int drm_mode_create_dumb_ioctl(struct drm_device *dev, > >> >> void *data, struct drm_file *file_priv) > >> >> { > >> >> struct drm_mode_create_dumb *args = data; > >> >> + u32 Bpp, stride, size; > >> > > >> > s/Bpp/bpp/ > >> > >> It's actually "Bytes per pixel", not "Bits per pixel". We generally > >> use "bpp" as "bits per pixel" so I'd like to avoid the confusion. But > >> yeah, upper-case names are unusual so I can also use bytes_pp or sth > >> similar? > > > > cpp is fairly commonly used for bytes per pixel, if you want to stick to > > something short but still recognizable. > > Because "c" comes after "b"? Or is there any other logic here? But > sounds good, will send a v2 shortly. chars (octets) per pixel. -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel