What | Removed | Added |
---|---|---|
Assignee | dri-devel@lists.freedesktop.org | mesa-dev@lists.freedesktop.org |
Component | Drivers/Gallium/r600 | Mesa core |
Comment # 10
on bug 73672
from Benjamin Bellec
I just tested with nouveau on a GeForce 210 (NVA8) card (nv50 driver) and there is the same problem. But instead of a red weird screen (in Left 4 Dead 2) there is a completely black screen instead (the HUD is still visible like on r600g). I also performed other test (on r600g) within Left 4 Dead 2: with MSAA disabled => no problem with MSAAx2 enabled => textures are visible but game lags, screen is blinking and shaking, teamplayer models are disappearing sometimes and there is some other weird graphical bug with MSAAx4 enabled => red weird screen with HUD visible with MSAAx6 enabled => ditto with MSAAx8 enabled => ditto @Alexandre I'm using a RV770 (Radeon HD4850) @Marek Without LLVM. My compil conf is: ./autogen.sh --with-gallium-drivers=r600,nouveau --with-dri-drivers= --enable-texture-float --disable-dri3 --disable-r600-llvm-compiler --disable-gallium-llvm --enable-32-bit CFLAGS="-O2 -m32" CXXFLAGS="-O2 -m32" --libdir=/usr/lib
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