Comment # 97
on bug 69723
from Alexandre Demers
(In reply to comment #96) > (In reply to comment #95) > > Second night without any problem (Video, Glamor and games were all tested). > > Now, I'll try to find what seems to be part of the solution by reverting one > > change at a time until the system begins to hang again. > > It may some sort of synchronization issue between the EXA acceleration code > in ddx and the 3D acceleration code in mesa. When you use glamor, all > acceleration uses the code in mesa. Indeed. I'll begin by reverting this change first then.
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