[Bug 73110] [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games with R600_LLVM=1

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



changed bug 73110
What Removed Added
CC   tstellar@gmail.com, vljn@ovi.com

Comment # 3 on bug 73110 from
I suspect the llvm support for r600 class hardware needs to add support for
some additional instructions, etc. that that patch uses.  Vincent or Tom may be
able to identify what's missing.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux