[Bug 71887] Garbled output when rendering to a framebuffer object

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changed bug 71887
What Removed Added
Status NEW RESOLVED
Resolution --- NOTABUG

Comment # 8 on bug 71887 from
Turns out the issue was related to how glGenRenderbuffersEXT generated id
numbers for framebuffers. Apparently some kernel change affected the outcome
and in combination with bug in the game code caused the reported issue.

Resolving as NOTABUG.


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