On 17/10/13 14:02, Laurent Pinchart wrote: >> Okay, so if I understand correctly, translating those bindings to panel >> nodes would look somewhat like this: >> >> dc: display-controller { >> ports { >> port@0 { >> remote-endpoint = <&panel>; >> }; >> }; >> }; >> >> panel: panel { >> ports { >> port@0 { >> remote-endpoint = <&dc>; >> }; >> }; >> }; >> >> The above leaves out any of the other, non-relevant properties. Does >> that sound about right? > > Yes it does. It does? Shouldn't it be something like: panel { ports { port@0 { endpoint@0 { remote = <&dc>; }; }; }; }; And simplified: panel { port { endpoint@0 { remote = <&dc>; }; }; }; You do need a node for the endpoint, a remote-endpoint property is not enough. > Please note that, when a device has as single port, the ports node can be > omitted, and the port doesn't need to be numbered. You would then end up with > > dc: display-controller { > port { > remote-endpoint = <&panel>; > }; > }; > > panel: panel { > port { > remote-endpoint = <&dc>; > }; > }; > > I don't think there's a way to simplify it further. I'm not sure if there's a specific need for the port or endpoint nodes in cases like the above. Even if we have common properties describing the endpoint, I guess they could just be in the parent node. panel { remote = <&dc>; common-video-property = <asd>; }; The above would imply one port and one endpoint. Would that work? If we had a function like parse_endpoint(node), we could just point it to either a real endpoint node, or to the device's node. Tomi
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