Priority | medium |
---|---|
Bug ID | 70569 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | DOTA2 background and other missing elements on HD4850 GPU |
Severity | normal |
Classification | Unclassified |
OS | Linux (All) |
Reporter | vallesroc@gmail.com |
Hardware | x86-64 (AMD64) |
Status | NEW |
Version | git |
Component | Drivers/Gallium/r600 |
Product | Mesa |
Created attachment 87786 [details]
Screenshot of the fountain on a newly started game
On a HD4850, DOTA2 in-game background and some other objects aren't being
rendered. Attached screenshot shows the problem well.
DOTA2 graphics settings are at the lowest (didn't help). This is using git
mesa3d on a current (~amd64) Gentoo, built both with and without LLVM shader
compiler backend. Kernel is 3.12-rc5.
It has, to my knowledge, never worked... I kept trying it once in a while for
half a year.
Since nobody else has complained yet, I suspect it's a problem that affects
only the HD4xxx line of cards.
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