Comment # 6
on bug 70327
from tony.wasserka@dolphin-emu.org
Steps the reproduce the issue: 1. Clone the dolphin repository from the url provided at http://code.google.com/p/dolphin-emu/source/checkout 2. Checkout the tev_fixes_new branch at commit 5d8cfade42ce . 3. Build Dolphin with the build instructions outlined at http://code.google.com/p/dolphin-emu/wiki/Linux_Build . We use CMake for our build system, so if you're familiar with that you should be able to get it running quickly. 4. run "dolphin-emu -b -e <path to the attached dff file>". Alternatively, run Dolphin normally and open the dff file manually. 5. You should be able to see Mario (the main character of the game in the rendered scene), and only Mario (I removed all unimportant stuff from the scene). If you don't, try to make sure things work all by running any gamecube demo elf (sorry, got no link) and following the instructions at http://wiki.dolphin-emu.org/index.php?title=FifoPlayer under "How to play back a fifo log?" Basically, r600g renders the broken screenshot that I attached, while the software renderer renders the scene fine. Replacing "fog" in the "iprev.rgb = (iprev.rgb * (int(256.0-fog))) / 256;" line with "0.0" makes the scene render correctly.
You are receiving this mail because:
- You are the assignee for the bug.
_______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel