Currently when an allocation failure occurs for omap_encoder the exit path will destroy encoder via omap_encoder_destroy if it is not null. However, encoder is always null at this point, so the check and destroy is redundant and can be removed. Clean up the code by removing the exit path and redundant omap_encoder_destroy call, and just return NULL. Signed-off-by: Colin Ian King <colin.i.king@xxxxxxxxx> --- drivers/gpu/drm/omapdrm/omap_encoder.c | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/drivers/gpu/drm/omapdrm/omap_encoder.c b/drivers/gpu/drm/omapdrm/omap_encoder.c index 4dd05bc732da..a99022638a2c 100644 --- a/drivers/gpu/drm/omapdrm/omap_encoder.c +++ b/drivers/gpu/drm/omapdrm/omap_encoder.c @@ -126,21 +126,15 @@ struct drm_encoder *omap_encoder_init(struct drm_device *dev, omap_encoder = kzalloc(sizeof(*omap_encoder), GFP_KERNEL); if (!omap_encoder) - goto fail; + return NULL; omap_encoder->output = output; encoder = &omap_encoder->base; drm_encoder_init(dev, encoder, &omap_encoder_funcs, DRM_MODE_ENCODER_TMDS, NULL); drm_encoder_helper_add(encoder, &omap_encoder_helper_funcs); return encoder; - -fail: - if (encoder) - omap_encoder_destroy(encoder); - - return NULL; } -- 2.39.5