Re: [PATCH 1/2] drm/sched: add WARN_ON and BUG_ON to drm_sched_fini

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Am 25.09.24 um 16:53 schrieb Philipp Stanner:
On Tue, 2024-09-24 at 13:18 +0200, Simona Vetter wrote:
On Mon, Sep 23, 2024 at 05:24:10PM +0200, Christian König wrote:
Am 20.09.24 um 15:26 schrieb Philipp Stanner:
On Fri, 2024-09-20 at 12:33 +0200, Christian König wrote:
Am 20.09.24 um 10:57 schrieb Philipp Stanner:
On Wed, 2024-09-18 at 15:39 +0200, Christian König wrote:
Tearing down the scheduler with jobs still on the pending
list
can
lead to use after free issues. Add a warning if drivers try
to
destroy a scheduler which still has work pushed to the HW.
Did you have time yet to look into my proposed waitque-
solution?
I don't remember seeing anything. What have I missed?
https://lore.kernel.org/all/20240903094446.29797-2-pstanner@xxxxxxxxxx/
Mhm, I didn't got that in my inbox for some reason.

Interesting approach, I'm just not sure if we can or should wait in
drm_sched_fini().
We do agree that jobs still pending when drm_sched_fini() starts is
always a bug, right?

Correct, the question is how to avoid that.

If so, what are the disadvantages of waiting in drm_sched_fini()? We
could block buggy drivers as I see it. Which wouldn't be good, but
could then be fixed on drivers' site.

Sima explained that pretty well: Don't block in fops->close, do that in fops->flush instead.

One issue this solves is that when you send a SIGTERM the tear down handling first flushes all the FDs and then closes them.

So if flushing the FDs blocks because the process initiated sending a terabyte of data over a 300bps line (for example) you can still throw a SIGKILL and abort that as well.

If you would block in fops-close() that SIGKILL won't have any effect any more because by the time close() is called the process is gone and signals are already blocked.

And yes when I learned about that issue I was also buffed that handling like this in the UNIX design is nearly 50 years old and still applies to today.
Probably better to make that a separate function, something like
drm_sched_flush() or similar.
We could do that. Such a function could then be called by drivers which
are not sure whether all jobs are done before they start tearing down.

Yes exactly that's the idea. And give that flush function a return code so that it can return -EINTR.

Yeah I don't think we should smash this into drm_sched_fini
unconditionally. I think conceptually there's about three cases:

- Ringbuffer schedules. Probably want everything as-is, because
  drm_sched_fini is called long after all the entities are gone in
  drm_device cleanup.

- fw scheduler hardware with preemption support. There we probably
want to
  nuke the context by setting the tdr timeout to zero (or maybe just
as
  long as context preemption takes to be efficient), and relying on
the
  normal gpu reset flow to handle things. drm_sched_entity_flush
kinda
  does this, except not really and it's a lot more focused on the
  ringbuffer context. So maybe we want a new drm_sched_entity_kill.

  For this case calling drm_sched_fini() after the 1:1 entity is gone
  should not find any linger jobs, it would actually be a bug
somewhere if
  there's a job lingering. Maybe a sanity check that there's not just
no
  jobs lingering, but also no entity left would be good here?
The check for lingering ones is in Christian's patch here IISC.
At which position would you imagine the check for the entity being
performed?

- fw scheduler without preemption support. There we kinda need the
  drm_sched_flush, except blocking in fops->close is not great. So
instead
  I think the following is better:
  1. drm_sched_entity_stopped, which only stops new submissions (for
  paranoia) but doesn't tear down the entity
Who would call that function?
Drivers using it voluntarily could just as well stop accepting new jobs
from userspace to their entities, couldn't they?

  2. drm_dev_get
  3. launch a worker which does a) drm_sched_flush (or
  drm_sched_entity_flush or whatever we call it) b)
drm_sched_entity_fini
  + drm_sched_fini c) drm_dev_put

  Note that semantically this implements the refcount in the other
path
  from Phillip:

 
https://lore.kernel.org/all/20240903094531.29893-2-pstanner@xxxxxxxxxx/
  
  Except it doesn't impose refcount on everyone else who doesn't need
it,
  and it doesn't even impose refcounting on drivers that do need it
  because we use drm_sched_flush and a worker to achieve the same.
I indeed wasn't happy with the refcount approach for that reason,
agreed.

Essentially helper functions for the common use-cases instead of
trying to
solve them all by putting drm_sched_flush as a potentially very
blocking
function into drm_sched_fini.
I'm still not able to see why it blocking would be undesired – as far
as I can see, it is only invoked on driver teardown, so not during
active operation. Teardown doesn't happen that often, and it can (if
implemented correctly) only block until the driver's code has signaled
the last fences. If that doesn't happen, the block would reveal a bug.

But don't get me wrong: I don't want to *push* this solution. I just
want to understand when it could become a problem.


Wouldn't an explicitly blocking, separate function like
drm_sched_flush() or drm_sched_fini_flush() be a small, doable step
towards the right direction?

I think that this is the right thing to do, yes.


      
When there are still entities with jobs the situation is
even
worse
since the dma_fences for those jobs can never signal we can
just
choose between potentially locking up core memory
management and
random memory corruption. When drivers really mess it up
that
well
let them run into a BUG_ON().

Signed-off-by: Christian König<christian.koenig@xxxxxxx>
---
   drivers/gpu/drm/scheduler/sched_main.c | 19
++++++++++++++++++-
   1 file changed, 18 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/scheduler/sched_main.c
b/drivers/gpu/drm/scheduler/sched_main.c
index f093616fe53c..8a46fab5cdc8 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -1333,17 +1333,34 @@ void drm_sched_fini(struct
drm_gpu_scheduler
*sched)
I agree with Sima that it should first be documented in the
function's
docstring what the user is expected to have done before
calling the
function.
Good point, going to update the documentation as well.
Cool thing, thx.
Would be great if everything (not totally trivial) necessary to
be done
before _fini() is mentioned.

One could also think about providing a hint at how the driver can
do
that. AFAICS the only way for the driver to ensure that is to
maintain
its own, separate list of submitted jobs.
Even with a duplicated pending list it's actually currently
impossible to do
this fully cleanly.

The problem is that the dma_fence object gives no guarantee when
callbacks
are processed, e.g. they can be both processed from interrupt
context as
well as from a CPU which called dma_fence_is_signaled().

So when a driver (or drm_sched_fini) waits for the last submitted
fence it
actually can be that the drm_sched object still needs to do some
processing.
See the hack in amdgpu_vm_tlb_seq() for more background on the
problem.
Oh dear ^^'
We better work towards fixing that centrally

Thanks,
P.


So I thought this should be fairly easy because of the sched
hw/public
fence split: If we wait for both all jobs to finish and for all the
sched
work/tdr work to finish, and we make sure there's no entity existing
that's not yet stopped we should catch them all?

Unfortunately not.

Even when you do a dma_fence_wait() on the last submission it can still be that another CPU is executing the callbacks to wake up the scheduler work item and cleanup the job.

That's one of the reasons why I think the design of keeping the job alive is so extremely awkward. The dma_fence as representation of the hw submission has a much better defined state machine and lifetime.

Regards,
Christian.

 Or at least I think
it's
a bug if any other code even tries to touch the hw fence.

If you have any other driver code which relies on the rcu freeing
then I
think that's just a separate concern and we can ignore that here
since the
fences themselves will till get rcu-delay freed even if
drm_sched_fini has
finished.
-Sima

Regards,
Christian.

P.

Thanks,
Christian.

P.

   	drm_sched_wqueue_stop(sched);
+	/*
+	 * Tearing down the scheduler wile there are still
unprocessed jobs can
+	 * lead to use after free issues in the scheduler
fence.
+	 */
+	WARN_ON(!list_empty(&sched->pending_list));
+
   	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched-
num_rqs;
i++)
{
   		struct drm_sched_rq *rq = sched-
sched_rq[i];
   		spin_lock(&rq->lock);
-		list_for_each_entry(s_entity, &rq-
entities,
list)
+		list_for_each_entry(s_entity, &rq-
entities,
list) {
+			/*
+			 * The justification for this
BUG_ON()
is
that tearing
+			 * down the scheduler while jobs
are
pending
leaves
+			 * dma_fences unsignaled. Since we
have
dependencies
+			 * from the core memory management
to
eventually signal
+			 * dma_fences this can trivially
lead to
a
system wide
+			 * stop because of a locked up
memory
management.
+			 */
+			BUG_ON(spsc_queue_count(&s_entity-
job_queue));
+
   			/*
   			 * Prevents reinsertion and marks
job_queue
as idle,
   			 * it will removed from rq in
drm_sched_entity_fini
   			 * eventually
   			 */
   			s_entity->stopped = true;
+		}
   		spin_unlock(&rq->lock);
   		kfree(sched->sched_rq[i]);
   	}

      

    


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