From: Rob Clark <robdclark@xxxxxxxxxxxx> Fixes a race condition reported here: https://github.com/AsahiLinux/linux/issues/309#issuecomment-2238968609 The whole premise of lockless access to a single-producer-single- consumer queue is that there is just a single producer and single consumer. That means we can't call drm_sched_can_queue() (which is about queueing more work to the hw, not to the spsc queue) from anywhere other than the consumer (wq). This call in the producer is just an optimization to avoid scheduling the consuming worker if it cannot yet queue more work to the hw. It is safe to drop this optimization to avoid the race condition. Suggested-by: Asahi Lina <lina@xxxxxxxxxxxxx> Fixes: a78422e9dff3 ("drm/sched: implement dynamic job-flow control") Closes: https://github.com/AsahiLinux/linux/issues/309 Cc: stable@xxxxxxxxxxxxxxx Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx> --- drivers/gpu/drm/scheduler/sched_entity.c | 4 ++-- drivers/gpu/drm/scheduler/sched_main.c | 7 ++----- include/drm/gpu_scheduler.h | 2 +- 3 files changed, 5 insertions(+), 8 deletions(-) diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c index 58c8161289fe..567e5ace6d0c 100644 --- a/drivers/gpu/drm/scheduler/sched_entity.c +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -380,7 +380,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f, container_of(cb, struct drm_sched_entity, cb); drm_sched_entity_clear_dep(f, cb); - drm_sched_wakeup(entity->rq->sched, entity); + drm_sched_wakeup(entity->rq->sched); } /** @@ -612,7 +612,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job) if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) drm_sched_rq_update_fifo(entity, submit_ts); - drm_sched_wakeup(entity->rq->sched, entity); + drm_sched_wakeup(entity->rq->sched); } } EXPORT_SYMBOL(drm_sched_entity_push_job); diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index ab53ab486fe6..6f27cab0b76d 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -1013,15 +1013,12 @@ EXPORT_SYMBOL(drm_sched_job_cleanup); /** * drm_sched_wakeup - Wake up the scheduler if it is ready to queue * @sched: scheduler instance - * @entity: the scheduler entity * * Wake up the scheduler if we can queue jobs. */ -void drm_sched_wakeup(struct drm_gpu_scheduler *sched, - struct drm_sched_entity *entity) +void drm_sched_wakeup(struct drm_gpu_scheduler *sched) { - if (drm_sched_can_queue(sched, entity)) - drm_sched_run_job_queue(sched); + drm_sched_run_job_queue(sched); } /** diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index fe8edb917360..9c437a057e5d 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -574,7 +574,7 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched); void drm_sched_job_cleanup(struct drm_sched_job *job); -void drm_sched_wakeup(struct drm_gpu_scheduler *sched, struct drm_sched_entity *entity); +void drm_sched_wakeup(struct drm_gpu_scheduler *sched); bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched); void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched); void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched); -- 2.46.0