Re: [PATCH] drm/radeon/cik: Add tiling mode index for 1D tiled depth/stencil surfaces

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On Wed, Sep 18, 2013 at 12:23 PM, Michel Dänzer <michel@xxxxxxxxxxx> wrote:
> From: Michel Dänzer <michel.daenzer@xxxxxxx>
>
> Signed-off-by: Michel Dänzer <michel.daenzer@xxxxxxx>

Applied.  thanks!

Alex

> ---
>  include/uapi/drm/radeon_drm.h | 2 ++
>  1 file changed, 2 insertions(+)
>
> diff --git a/include/uapi/drm/radeon_drm.h b/include/uapi/drm/radeon_drm.h
> index fa8b3ad..46d41e8 100644
> --- a/include/uapi/drm/radeon_drm.h
> +++ b/include/uapi/drm/radeon_drm.h
> @@ -1007,4 +1007,6 @@ struct drm_radeon_info {
>  #define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA      3
>  #define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA      2
>
> +#define CIK_TILE_MODE_DEPTH_STENCIL_1D         5
> +
>  #endif
> --
> 1.8.4.rc3
>
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