Comment # 16
on bug 68224
from Tom Stellard
(In reply to comment #15) > (In reply to comment #14) > > (In reply to comment #13) > > > (In reply to comment #12) > > > > Created attachment 85372 [details] [review] [review] [review] [review] [review] > > > > SGPR register spilling patch v2 > > > > > > > > Can you try this v2 patch? It fixes the bug Michel found plus another one. > > > > > > Same result as patch v1, GPU lockup instead of llvm assert; Sanctuary demo > > > gives also a GPU lockup > > > > Sanctuary doesn't lockup for me with this patch, but the only thing visible > > is the torch. Everything else is black. What settings are you using with > > Sanctuary? > > It's locking up just at the end of the loading screen, so it's the default > settings Are you using libtxc-dxtn and/or do you have floating-point textures enabled?
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