[Bug 68451] Texture flicker in native Dota2 in mesa 9.2.0rc1

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Comment # 18 on bug 68451 from
(In reply to comment #17)
> Hi,
> I am also having this behavior in Dota2. Peter, are you sure
> 7948ed1250cae78ae1b22dbce4ab23aceacc6159 is the first non-working? Can you
> try one earlier commit, 1b40398d024d2ac5c8e8b78d0f4941e2a007de2c, and
> confirm that it works? Because, I am seeing the corruption on even earlier
> (haven't figured out yet how much earlier).
> 
> Maybe I am doing something wrong, I am compiling 32-bit mesa on otherwise
> 64-bit system, but I can see my own printf()'s I've put in to make sure the
> correct library is loaded when running Dota2.

Hello,
I have just checked, commit 1b40398d024d2ac5c8e8b78d0f4941e2a007de2c (+ the 5
patches for Bison 3, above) still works fine.

Current HEAD is still broken.

Peter


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