The Performance Counters enum used to identify the index of each performance counter and provide the total number of performance counters (V3D_PERFCNT_NUM). But, this enum is only valid for V3D 4.2, not for V3D 7.1. As we implemented a new flexible structure to retrieve performance counters information, we can deprecate this enum. Signed-off-by: Maíra Canal <mcanal@xxxxxxxxxx> Reviewed-by: Iago Toral Quiroga <itoral@xxxxxxxxxx> --- include/uapi/drm/v3d_drm.h | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 0860ddb3d0b6..87fc5bb0a61e 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -603,6 +603,16 @@ struct drm_v3d_submit_cpu { __u64 extensions; }; +/* The performance counters index represented by this enum are deprecated and + * must no longer be used. These counters are only valid for V3D 4.2. + * + * In order to check for performance counter information, + * use DRM_IOCTL_V3D_PERFMON_GET_COUNTER. + * + * Don't use V3D_PERFCNT_NUM to retrieve the maximum number of performance + * counters. You should use DRM_IOCTL_V3D_GET_PARAM with the following + * parameter: DRM_V3D_PARAM_MAX_PERF_COUNTERS. + */ enum { V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS, V3D_PERFCNT_FEP_VALID_PRIMS, -- 2.44.0