[Bug 68451] Texture flicker in native Dota2 in mesa 9.2.0rc1

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Comment # 11 on bug 68451 from
(In reply to comment #8)
> Alex, your suggestion doesn't seem to work. 
> 
Regardless, you would need to do make clean/distclean after each bisection
step.

> Emil, sorry, I don't really know what to do with these hashes - if you give
> me the git command to run in the repo, I could try that...
> 
this should do the job
$ git cherry-pick $hash

Note: you might need to pick one, two, etc of the hashes depending on where
exactly your HEAD is (i.e. some of the patches may be already applied). In
theory all of those should apply cleanly (git will not complain), although you
may not be so lucky.

> I can get current HEAD (58251) compiled, running, and the regression is
> still there. Once I start bisecting, though, the "scanner" error as in
> comment 5 happens.
> 
Once you take a quick look at the patches mentioned you will see which one
resolves what issue (git show $hash), and you'll be able to pick the correct
ones.

> Also, I've managed to get some screenshots of the corruption, see attached.
Indeed your issue seems different from the one I've mentioned.


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