Comment # 13
on bug 68527
from sxx.public@yahoo.com
(In reply to comment #11) > LLVM backend also needs to be enabled when you're building mesa (configure > with --enable-r600-llvm-compiler option). If it's enabled in configure, then > it will be used by default. Thanks, I'm successfully build Mesa with LLVM and sun shader work now. Everything unstable (randomly result in GPU lockup and always result in lockup when SB used) and everything else is just a mess in game, but probably it's result of my own fault. I'll clean up my system and report back.
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