Comment # 3
on bug 66888
from Vladimir Ysikov
On last llvm-svn and mesa git, glxgears show extension GL_EXT_framebuffer_multisample. But unigine-tropics show black screen and have error in console: GLShader::loadFragment(): error in "core/shaders/render/fragment_occlusion_blur.shader" file defines: UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCING,USE_TEXTURE_ARRAY,USE_DEFERRED,USE_OCCLUSION,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANCED 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' 0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D, ivec2, int, ivec2)' unigine-sanctuary just crash with single error: LLVM ERROR: ran out of registers during register allocation Do i mast create 2 bug report for each case?
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