2013/8/15 Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxx>: > A fence can be attached to a buffer which is being filled or consumed > by hw, to allow userspace to pass the buffer without waiting to another > device. For example, userspace can call page_flip ioctl to display the > next frame of graphics after kicking the GPU but while the GPU is still > rendering. The display device sharing the buffer with the GPU would > attach a callback to get notified when the GPU's rendering-complete IRQ > fires, to update the scan-out address of the display, without having to > wake up userspace. > > A driver must allocate a fence context for each execution ring that can > run in parallel. The function for this takes an argument with how many > contexts to allocate: > + fence_context_alloc() > > A fence is transient, one-shot deal. It is allocated and attached > to one or more dma-buf's. When the one that attached it is done, with > the pending operation, it can signal the fence: > + fence_signal() > > To have a rough approximation whether a fence is fired, call: > + fence_is_signaled() > > The dma-buf-mgr handles tracking, and waiting on, the fences associated > with a dma-buf. > > The one pending on the fence can add an async callback: > + fence_add_callback() > > The callback can optionally be cancelled with: > + fence_remove_callback() > > To wait synchronously, optionally with a timeout: > + fence_wait() > + fence_wait_timeout() > > A default software-only implementation is provided, which can be used > by drivers attaching a fence to a buffer when they have no other means > for hw sync. But a memory backed fence is also envisioned, because it > is common that GPU's can write to, or poll on some memory location for > synchronization. For example: > > fence = custom_get_fence(...); > if ((seqno_fence = to_seqno_fence(fence)) != NULL) { > dma_buf *fence_buf = fence->sync_buf; > get_dma_buf(fence_buf); > > ... tell the hw the memory location to wait ... > custom_wait_on(fence_buf, fence->seqno_ofs, fence->seqno); > } else { > /* fall-back to sw sync * / > fence_add_callback(fence, my_cb); > } > > On SoC platforms, if some other hw mechanism is provided for synchronizing > between IP blocks, it could be supported as an alternate implementation > with it's own fence ops in a similar way. > > enable_signaling callback is used to provide sw signaling in case a cpu > waiter is requested or no compatible hardware signaling could be used. > > The intention is to provide a userspace interface (presumably via eventfd) > later, to be used in conjunction with dma-buf's mmap support for sw access > to buffers (or for userspace apps that would prefer to do their own > synchronization). > > v1: Original > v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided > that dma-fence didn't need to care about the sw->hw signaling path > (it can be handled same as sw->sw case), and therefore the fence->ops > can be simplified and more handled in the core. So remove the signal, > add_callback, cancel_callback, and wait ops, and replace with a simple > enable_signaling() op which can be used to inform a fence supporting > hw->hw signaling that one or more devices which do not support hw > signaling are waiting (and therefore it should enable an irq or do > whatever is necessary in order that the CPU is notified when the > fence is passed). > v3: Fix locking fail in attach_fence() and get_fence() > v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst > we decided that we need to be able to attach one fence to N dma-buf's, > so using the list_head in dma-fence struct would be problematic. > v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. > v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments > about checking if fence fired or not. This is broken by design. > waitqueue_active during destruction is now fatal, since the signaller > should be holding a reference in enable_signalling until it signalled > the fence. Pass the original dma_fence_cb along, and call __remove_wait > in the dma_fence_callback handler, so that no cleanup needs to be > performed. > v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if > fence wasn't signaled yet, for example for hardware fences that may > choose to signal blindly. > v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to > header and fixed include mess. dma-fence.h now includes dma-buf.h > All members are now initialized, so kmalloc can be used for > allocating a dma-fence. More documentation added. > v9: Change compiler bitfields to flags, change return type of > enable_signaling to bool. Rework dma_fence_wait. Added > dma_fence_is_signaled and dma_fence_wait_timeout. > s/dma// and change exports to non GPL. Added fence_is_signaled and > fence_enable_sw_signaling calls, add ability to override default > wait operation. > v10: remove event_queue, use a custom list, export try_to_wake_up from > scheduler. Remove fence lock and use a global spinlock instead, > this should hopefully remove all the locking headaches I was having > on trying to implement this. enable_signaling is called with this > lock held. > v11: > Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. > However I kept the guarantee that after fence_signal returns, it is > guaranteed that enable_signaling has either been called to completion, > or will not be called any more. > > Add contexts and seqno to base fence implementation. This allows you > to wait for less fences, by testing for seqno + signaled, and then only > wait on the later fence. > > Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. > An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE > spam, and another runtime option can turn it off at runtime. > v12: > Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context > and fence->seqno members. > v13: > Fixup CONFIG_FENCE_TRACE kconfig description. > Move fence_context_alloc to fence. > Simplify fence_later. > Kill priv member to fence_cb. > Signed-off-by: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxx> > --- > Documentation/DocBook/device-drivers.tmpl | 2 > drivers/base/Kconfig | 10 + > drivers/base/Makefile | 2 > drivers/base/fence.c | 312 ++++++++++++++++++++++++++ > include/linux/fence.h | 344 +++++++++++++++++++++++++++++ > 5 files changed, 669 insertions(+), 1 deletion(-) > create mode 100644 drivers/base/fence.c > create mode 100644 include/linux/fence.h > > diff --git a/Documentation/DocBook/device-drivers.tmpl b/Documentation/DocBook/device-drivers.tmpl > index fe397f9..95d0db9 100644 > --- a/Documentation/DocBook/device-drivers.tmpl > +++ b/Documentation/DocBook/device-drivers.tmpl > @@ -126,6 +126,8 @@ X!Edrivers/base/interface.c > </sect1> > <sect1><title>Device Drivers DMA Management</title> > !Edrivers/base/dma-buf.c > +!Edrivers/base/fence.c > +!Iinclude/linux/fence.h > !Edrivers/base/reservation.c > !Iinclude/linux/reservation.h > !Edrivers/base/dma-coherent.c > diff --git a/drivers/base/Kconfig b/drivers/base/Kconfig > index 5daa259..2bf0add 100644 > --- a/drivers/base/Kconfig > +++ b/drivers/base/Kconfig > @@ -200,6 +200,16 @@ config DMA_SHARED_BUFFER > APIs extension; the file's descriptor can then be passed on to other > driver. > > +config FENCE_TRACE > + bool "Enable verbose FENCE_TRACE messages" > + default n "default n" is superfluous > + depends on DMA_SHARED_BUFFER > + help > + Enable the FENCE_TRACE printks. This will add extra > + spam to the console log, but will make it easier to diagnose > + lockup related problems for dma-buffers shared across multiple > + devices. > + > config CMA > bool "Contiguous Memory Allocator" > depends on HAVE_DMA_CONTIGUOUS && HAVE_MEMBLOCK > diff --git a/drivers/base/Makefile b/drivers/base/Makefile > index 48029aa..8a55cb9 100644 > --- a/drivers/base/Makefile > +++ b/drivers/base/Makefile > @@ -10,7 +10,7 @@ obj-$(CONFIG_CMA) += dma-contiguous.o > obj-y += power/ > obj-$(CONFIG_HAS_DMA) += dma-mapping.o > obj-$(CONFIG_HAVE_GENERIC_DMA_COHERENT) += dma-coherent.o > -obj-$(CONFIG_DMA_SHARED_BUFFER) += dma-buf.o reservation.o > +obj-$(CONFIG_DMA_SHARED_BUFFER) += dma-buf.o fence.o reservation.o > obj-$(CONFIG_ISA) += isa.o > obj-$(CONFIG_FW_LOADER) += firmware_class.o > obj-$(CONFIG_NUMA) += node.o > diff --git a/drivers/base/fence.c b/drivers/base/fence.c > new file mode 100644 > index 0000000..a0b1357 > --- /dev/null > +++ b/drivers/base/fence.c > @@ -0,0 +1,312 @@ > +/* > + * Fence mechanism for dma-buf and to allow for asynchronous dma access > + * > + * Copyright (C) 2012 Canonical Ltd > + * Copyright (C) 2012 Texas Instruments > + * > + * Authors: > + * Rob Clark <robdclark@xxxxxxxxx> > + * Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxx> > + * > + * This program is free software; you can redistribute it and/or modify it > + * under the terms of the GNU General Public License version 2 as published by > + * the Free Software Foundation. > + * > + * This program is distributed in the hope that it will be useful, but WITHOUT > + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or > + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for > + * more details. > + * > + * You should have received a copy of the GNU General Public License along with > + * this program. If not, see <http://www.gnu.org/licenses/>. > + */ > + > +#include <linux/slab.h> > +#include <linux/export.h> > +#include <linux/fence.h> > + > +/** > + * fence context counter: each execution context should have its own > + * fence context, this allows checking if fences belong to the same > + * context or not. One device can have multiple separate contexts, > + * and they're used if some engine can run independently of another. > + */ > +static atomic_t fence_context_counter = ATOMIC_INIT(0); > + > +/** > + * fence_context_alloc - allocate an array of fence contexts > + * @num: [in] amount of contexts to allocate > + * > + * This function will return the first index of the number of fences allocated. > + * The fence context is used for setting fence->context to a unique number. > + */ > +unsigned fence_context_alloc(unsigned num) > +{ > + BUG_ON(!num); > + return atomic_add_return(num, &fence_context_counter) - num; > +} > +EXPORT_SYMBOL(fence_context_alloc); > + > +int __fence_signal(struct fence *fence) > +{ > + struct fence_cb *cur, *tmp; > + int ret = 0; > + > + if (WARN_ON(!fence)) > + return -EINVAL; > + > + if (test_and_set_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) { > + ret = -EINVAL; > + > + /* > + * we might have raced with the unlocked fence_signal, > + * still run through all callbacks > + */ > + } > + > + list_for_each_entry_safe(cur, tmp, &fence->cb_list, node) { > + list_del_init(&cur->node); > + cur->func(fence, cur); > + } > + return ret; > +} > +EXPORT_SYMBOL(__fence_signal); > + > +/** > + * fence_signal - signal completion of a fence > + * @fence: the fence to signal > + * > + * Signal completion for software callbacks on a fence, this will unblock > + * fence_wait() calls and run all the callbacks added with > + * fence_add_callback(). Can be called multiple times, but since a fence > + * can only go from unsignaled to signaled state, it will only be effective > + * the first time. > + */ > +int fence_signal(struct fence *fence) > +{ > + unsigned long flags; > + > + if (!fence || test_and_set_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) > + return -EINVAL; > + > + if (test_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags)) { > + struct fence_cb *cur, *tmp; > + > + spin_lock_irqsave(fence->lock, flags); > + list_for_each_entry_safe(cur, tmp, &fence->cb_list, node) { > + list_del_init(&cur->node); > + cur->func(fence, cur); > + } > + spin_unlock_irqrestore(fence->lock, flags); > + } > + return 0; > +} > +EXPORT_SYMBOL(fence_signal); > + > +void release_fence(struct kref *kref) All functions, except this one, follow "fence_$something" pattern. Passing kref is a bit odd. > +{ > + struct fence *fence = > + container_of(kref, struct fence, refcount); > + > + BUG_ON(!list_empty(&fence->cb_list)); > + > + if (fence->ops->release) > + fence->ops->release(fence); > + else > + kfree(fence); > +} > +EXPORT_SYMBOL(release_fence); > + > +/** > + * fence_enable_sw_signaling - enable signaling on fence > + * @fence: [in] the fence to enable > + * > + * this will request for sw signaling to be enabled, to make the fence > + * complete as soon as possible > + */ > +void fence_enable_sw_signaling(struct fence *fence) > +{ > + unsigned long flags; > + > + if (!test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags) && > + !test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) { > + spin_lock_irqsave(fence->lock, flags); > + > + if (!fence->ops->enable_signaling(fence)) > + __fence_signal(fence); > + > + spin_unlock_irqrestore(fence->lock, flags); > + } > +} > +EXPORT_SYMBOL(fence_enable_sw_signaling); > + > +/** > + * fence_add_callback - add a callback to be called when the fence > + * is signaled > + * @fence: [in] the fence to wait on > + * @cb: [in] the callback to register > + * @func: [in] the function to call > + * @priv: [in] the argument to pass to function > + * > + * cb will be initialized by fence_add_callback, no initialization > + * by the caller is required. Any number of callbacks can be registered > + * to a fence, but a callback can only be registered to one fence at a time. > + * > + * Note that the callback can be called from an atomic context. If > + * fence is already signaled, this function will return -ENOENT (and > + * *not* call the callback) > + * > + * Add a software callback to the fence. Same restrictions apply to > + * refcount as it does to fence_wait, however the caller doesn't need to > + * keep a refcount to fence afterwards: when software access is enabled, > + * the creator of the fence is required to keep the fence alive until > + * after it signals with fence_signal. The callback itself can be called > + * from irq context. > + * > + */ > +int fence_add_callback(struct fence *fence, struct fence_cb *cb, > + fence_func_t func, void *priv) > +{ > + unsigned long flags; > + int ret = 0; > + bool was_set; > + > + if (WARN_ON(!fence || !func)) > + return -EINVAL; > + > + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) > + return -ENOENT; > + > + spin_lock_irqsave(fence->lock, flags); > + > + was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags); > + > + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) > + ret = -ENOENT; > + else if (!was_set && !fence->ops->enable_signaling(fence)) { > + __fence_signal(fence); > + ret = -ENOENT; > + } > + > + if (!ret) { > + cb->func = func; > + list_add_tail(&cb->node, &fence->cb_list); > + } > + spin_unlock_irqrestore(fence->lock, flags); > + > + return ret; > +} > +EXPORT_SYMBOL(fence_add_callback); > + > +/** > + * fence_remove_callback - remove a callback from the signaling list > + * @fence: [in] the fence to wait on > + * @cb: [in] the callback to remove > + * > + * Remove a previously queued callback from the fence. This function returns > + * true is the callback is succesfully removed, or false if the fence has true _if_ the callback is... > + * already been signaled. > + * > + * *WARNING*: > + * Cancelling a callback should only be done if you really know what you're > + * doing, since deadlocks and race conditions could occur all too easily. For > + * this reason, it should only ever be done on hardware lockup recovery, > + * with a reference held to the fence. > + */ > +bool > +fence_remove_callback(struct fence *fence, struct fence_cb *cb) > +{ > + unsigned long flags; > + bool ret; > + > + spin_lock_irqsave(fence->lock, flags); > + > + ret = !list_empty(&cb->node); > + if (ret) > + list_del_init(&cb->node); > + > + spin_unlock_irqrestore(fence->lock, flags); > + > + return ret; > +} > +EXPORT_SYMBOL(fence_remove_callback); > + > +struct default_wait_cb { > + struct fence_cb base; > + struct task_struct *task; > +}; > + > +static void > +fence_default_wait_cb(struct fence *fence, struct fence_cb *cb) > +{ > + struct default_wait_cb *wait = > + container_of(cb, struct default_wait_cb, base); > + > + try_to_wake_up(wait->task, TASK_NORMAL, 0); > +} > + > +/** > + * fence_default_wait - default sleep until the fence gets signaled > + * or until timeout elapses > + * @fence: [in] the fence to wait on > + * @intr: [in] if true, do an interruptible wait > + * @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT > + * > + * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the > + * remaining timeout in jiffies on success. > + */ > +long > +fence_default_wait(struct fence *fence, bool intr, signed long timeout) > +{ > + struct default_wait_cb cb; > + unsigned long flags; > + long ret = timeout; > + bool was_set; > + > + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) > + return timeout; > + > + spin_lock_irqsave(fence->lock, flags); > + > + if (intr && signal_pending(current)) { > + ret = -ERESTARTSYS; > + goto out; > + } > + > + was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags); > + > + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) > + goto out; > + > + if (!was_set && !fence->ops->enable_signaling(fence)) { > + __fence_signal(fence); > + goto out; > + } > + > + cb.base.func = fence_default_wait_cb; > + cb.task = current; > + list_add(&cb.base.node, &fence->cb_list); > + > + while (!test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags) && ret > 0) { > + if (intr) > + __set_current_state(TASK_INTERRUPTIBLE); > + else > + __set_current_state(TASK_UNINTERRUPTIBLE); > + spin_unlock_irqrestore(fence->lock, flags); > + > + ret = schedule_timeout(ret); > + > + spin_lock_irqsave(fence->lock, flags); > + if (ret > 0 && intr && signal_pending(current)) > + ret = -ERESTARTSYS; > + } > + > + if (!list_empty(&cb.base.node)) > + list_del(&cb.base.node); > + __set_current_state(TASK_RUNNING); > + > +out: > + spin_unlock_irqrestore(fence->lock, flags); > + return ret; > +} > +EXPORT_SYMBOL(fence_default_wait); > diff --git a/include/linux/fence.h b/include/linux/fence.h > new file mode 100644 > index 0000000..0319c59 > --- /dev/null > +++ b/include/linux/fence.h > @@ -0,0 +1,344 @@ > +/* > + * Fence mechanism for dma-buf to allow for asynchronous dma access > + * > + * Copyright (C) 2012 Canonical Ltd > + * Copyright (C) 2012 Texas Instruments > + * > + * Authors: > + * Rob Clark <robdclark@xxxxxxxxx> > + * Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxx> > + * > + * This program is free software; you can redistribute it and/or modify it > + * under the terms of the GNU General Public License version 2 as published by > + * the Free Software Foundation. > + * > + * This program is distributed in the hope that it will be useful, but WITHOUT > + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or > + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for > + * more details. > + * > + * You should have received a copy of the GNU General Public License along with > + * this program. If not, see <http://www.gnu.org/licenses/>. > + */ > + > +#ifndef __LINUX_FENCE_H > +#define __LINUX_FENCE_H > + > +#include <linux/err.h> > +#include <linux/wait.h> > +#include <linux/list.h> > +#include <linux/bitops.h> > +#include <linux/kref.h> > +#include <linux/sched.h> > +#include <linux/printk.h> > + > +struct fence; > +struct fence_ops; > +struct fence_cb; > + > +/** > + * struct fence - software synchronization primitive > + * @refcount: refcount for this fence > + * @ops: fence_ops associated with this fence > + * @cb_list: list of all callbacks to call > + * @lock: spin_lock_irqsave used for locking > + * @context: execution context this fence belongs to, returned by > + * fence_context_alloc() > + * @seqno: the sequence number of this fence inside the execution context, > + * can be compared to decide which fence would be signaled later. > + * @flags: A mask of FENCE_FLAG_* defined below > + * > + * the flags member must be manipulated and read using the appropriate > + * atomic ops (bit_*), so taking the spinlock will not be needed most > + * of the time. > + * > + * FENCE_FLAG_SIGNALED_BIT - fence is already signaled > + * FENCE_FLAG_ENABLE_SIGNAL_BIT - enable_signaling might have been called* > + * FENCE_FLAG_USER_BITS - start of the unused bits, can be used by the > + * implementer of the fence for its own purposes. Can be used in different > + * ways by different fence implementers, so do not rely on this. > + * > + * *) Since atomic bitops are used, this is not guaranteed to be the case. > + * Particularly, if the bit was set, but fence_signal was called right > + * before this bit was set, it would have been able to set the > + * FENCE_FLAG_SIGNALED_BIT, before enable_signaling was called. > + * Adding a check for FENCE_FLAG_SIGNALED_BIT after setting > + * FENCE_FLAG_ENABLE_SIGNAL_BIT closes this race, and makes sure that > + * after fence_signal was called, any enable_signaling call will have either > + * been completed, or never called at all. > + */ > +struct fence { > + struct kref refcount; > + const struct fence_ops *ops; > + struct list_head cb_list; > + spinlock_t *lock; > + unsigned context, seqno; > + unsigned long flags; > +}; > + > +enum fence_flag_bits { > + FENCE_FLAG_SIGNALED_BIT, > + FENCE_FLAG_ENABLE_SIGNAL_BIT, > + FENCE_FLAG_USER_BITS, /* must always be last member */ > +}; > + > +typedef void (*fence_func_t)(struct fence *fence, struct fence_cb *cb); > + > +/** > + * struct fence_cb - callback for fence_add_callback > + * @node: used by fence_add_callback to append this struct to fence::cb_list > + * @func: fence_func_t to call > + * @priv: value of priv to pass to function > + * > + * This struct will be initialized by fence_add_callback, additional > + * data can be passed along by embedding fence_cb in another struct. > + */ > +struct fence_cb { > + struct list_head node; > + fence_func_t func; > +}; > + > +/** > + * struct fence_ops - operations implemented for fence > + * @enable_signaling: enable software signaling of fence > + * @signaled: [optional] peek whether the fence is signaled, can be null > + * @wait: custom wait implementation > + * @release: [optional] called on destruction of fence, can be null > + * > + * Notes on enable_signaling: > + * For fence implementations that have the capability for hw->hw > + * signaling, they can implement this op to enable the necessary > + * irqs, or insert commands into cmdstream, etc. This is called > + * in the first wait() or add_callback() path to let the fence > + * implementation know that there is another driver waiting on > + * the signal (ie. hw->sw case). > + * > + * This function can be called called from atomic context, but not > + * from irq context, so normal spinlocks can be used. > + * > + * A return value of false indicates the fence already passed, > + * or some failure occured that made it impossible to enable > + * signaling. True indicates succesful enabling. > + * > + * Calling fence_signal before enable_signaling is called allows > + * for a tiny race window in which enable_signaling is called during, > + * before, or after fence_signal. To fight this, it is recommended > + * that before enable_signaling returns true an extra reference is > + * taken on the fence, to be released when the fence is signaled. > + * This will mean fence_signal will still be called twice, but > + * the second time will be a noop since it was already signaled. > + * > + * Notes on wait: > + * Must not be NULL, set to fence_default_wait for default implementation. > + * the fence_default_wait implementation should work for any fence, as long > + * as enable_signaling works correctly. > + * > + * Must return -ERESTARTSYS if the wait is intr = true and the wait was > + * interrupted, and remaining jiffies if fence has signaled, or 0 if wait > + * timed out. Can also return other error values on custom implementations, > + * which should be treated as if the fence is signaled. For example a hardware > + * lockup could be reported like that. > + * > + * Notes on release: > + * Can be NULL, this function allows additional commands to run on > + * destruction of the fence. Can be called from irq context. > + * If pointer is set to NULL, kfree will get called instead. > + */ > + > +struct fence_ops { > + bool (*enable_signaling)(struct fence *fence); > + bool (*signaled)(struct fence *fence); > + long (*wait)(struct fence *fence, bool intr, signed long timeout); > + void (*release)(struct fence *fence); > +}; > + > +/** > + * __fence_init - Initialize a custom fence. > + * @fence: [in] the fence to initialize > + * @ops: [in] the fence_ops for operations on this fence > + * @lock: [in] the irqsafe spinlock to use for locking this fence > + * @context: [in] the execution context this fence is run on > + * @seqno: [in] a linear increasing sequence number for this context > + * > + * Initializes an allocated fence, the caller doesn't have to keep its > + * refcount after committing with this fence, but it will need to hold a > + * refcount again if fence_ops.enable_signaling gets called. This can > + * be used for other implementing other types of fence. > + * > + * context and seqno are used for easy comparison between fences, allowing > + * to check which fence is later by simply using fence_later. > + */ > +static inline void > +__fence_init(struct fence *fence, const struct fence_ops *ops, > + spinlock_t *lock, unsigned context, unsigned seqno) > +{ > + BUG_ON(!ops || !lock || !ops->enable_signaling || !ops->wait); > + > + kref_init(&fence->refcount); > + fence->ops = ops; > + INIT_LIST_HEAD(&fence->cb_list); > + fence->lock = lock; > + fence->context = context; > + fence->seqno = seqno; > + fence->flags = 0UL; > +} > + > +/** > + * fence_get - increases refcount of the fence > + * @fence: [in] fence to increase refcount of > + */ > +static inline void fence_get(struct fence *fence) > +{ > + if (WARN_ON(!fence)) > + return; > + kref_get(&fence->refcount); > +} > + > +extern void release_fence(struct kref *kref); > + > +/** > + * fence_put - decreases refcount of the fence > + * @fence: [in] fence to reduce refcount of > + */ > +static inline void fence_put(struct fence *fence) > +{ > + if (WARN_ON(!fence)) > + return; > + kref_put(&fence->refcount, release_fence); > +} > + > +int fence_signal(struct fence *fence); > +int __fence_signal(struct fence *fence); > +long fence_default_wait(struct fence *fence, bool intr, signed long timeout); > +int fence_add_callback(struct fence *fence, struct fence_cb *cb, > + fence_func_t func, void *priv); > +bool fence_remove_callback(struct fence *fence, struct fence_cb *cb); > +void fence_enable_sw_signaling(struct fence *fence); Some functions are documented in the header and some only in the source file. Why not move all API docs into the header? > + > +/** > + * fence_is_signaled - Return an indication if the fence is signaled yet. > + * @fence: [in] the fence to check > + * > + * Returns true if the fence was already signaled, false if not. Since this > + * function doesn't enable signaling, it is not guaranteed to ever return true > + * If fence_add_callback, fence_wait or fence_enable_sw_signaling > + * haven't been called before. > + * > + * It's recommended for seqno fences to call fence_signal when the > + * operation is complete, it makes it possible to prevent issues from > + * wraparound between time of issue and time of use by checking the return > + * value of this function before calling hardware-specific wait instructions. > + */ > +static inline bool > +fence_is_signaled(struct fence *fence) Shouldn't it be "fence_was_signaled"? > +{ > + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) > + return true; > + > + if (fence->ops->signaled && fence->ops->signaled(fence)) { > + fence_signal(fence); > + return true; > + } > + > + return false; > +} > + > +/** > + * fence_later - return the chronologically later fence > + * @f1: [in] the first fence from the same context > + * @f2: [in] the second fence from the same context > + * > + * Returns NULL if both fences are signaled, otherwise the fence that would be > + * signaled last. Both fences must be from the same context, since a seqno is > + * not re-used across contexts. > + */ > +static inline struct fence *fence_later(struct fence *f1, struct fence *f2) > +{ > + BUG_ON(f1->context != f2->context); > + > + /* > + * can't check just FENCE_FLAG_SIGNALED_BIT here, it may never have been > + * set called if enable_signaling wasn't, and enabling that here is > + * overkill. > + */ > + if (f2->seqno - f1->seqno <= INT_MAX) > + return fence_is_signaled(f2) ? NULL : f2; > + else > + return fence_is_signaled(f1) ? NULL : f1; > +} > + > +/** > + * fence_wait_timeout - sleep until the fence gets signaled > + * or until timeout elapses > + * @fence: [in] the fence to wait on > + * @intr: [in] if true, do an interruptible wait > + * @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT > + * > + * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the > + * remaining timeout in jiffies on success. Other error values may be > + * returned on custom implementations. > + * > + * Performs a synchronous wait on this fence. It is assumed the caller > + * directly or indirectly (buf-mgr between reservation and committing) > + * holds a reference to the fence, otherwise the fence might be > + * freed before return, resulting in undefined behavior. > + */ > +static inline long > +fence_wait_timeout(struct fence *fence, bool intr, signed long timeout) > +{ > + if (WARN_ON(timeout < 0)) > + return -EINVAL; > + > + return fence->ops->wait(fence, intr, timeout); > +} > + > +/** > + * fence_wait - sleep until the fence gets signaled > + * @fence: [in] the fence to wait on > + * @intr: [in] if true, do an interruptible wait > + * > + * This function will return -ERESTARTSYS if interrupted by a signal, > + * or 0 if the fence was signaled. Other error values may be > + * returned on custom implementations. > + * > + * Performs a synchronous wait on this fence. It is assumed the caller > + * directly or indirectly (buf-mgr between reservation and committing) > + * holds a reference to the fence, otherwise the fence might be > + * freed before return, resulting in undefined behavior. > + */ > +static inline long fence_wait(struct fence *fence, bool intr) > +{ > + long ret; > + > + /* Since fence_wait_timeout cannot timeout with > + * MAX_SCHEDULE_TIMEOUT, only valid return values are > + * -ERESTARTSYS and MAX_SCHEDULE_TIMEOUT. > + */ > + ret = fence_wait_timeout(fence, intr, MAX_SCHEDULE_TIMEOUT); > + > + return ret < 0 ? ret : 0; > +} > + > +unsigned fence_context_alloc(unsigned num); > + > +#define FENCE_TRACE(f, fmt, args...) \ > + do { \ > + struct fence *__ff = (f); \ > + if (config_enabled(CONFIG_FENCE_TRACE)) \ > + pr_info("f %u#%u: " fmt, \ > + __ff->context, __ff->seqno, ##args); \ > + } while (0) > + > +#define FENCE_WARN(f, fmt, args...) \ > + do { \ > + struct fence *__ff = (f); \ > + pr_warn("f %u#%u: " fmt, __ff->context, __ff->seqno, ##args); \ > + } while (0) > + > +#define FENCE_ERR(f, fmt, args...) \ > + do { \ > + struct fence *__ff = (f); \ > + pr_err("f %u#%u: " fmt, __ff->context, __ff->seqno, ##args); \ > + } while (0) > + > +#endif /* __LINUX_FENCE_H */ > _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel