Handles everything that's not related to the FW, the MMU or the scheduler. This is the block dealing with the GPU property retrieval, the GPU block power on/off logic, and some global operations, like global cache flushing. v4: - Expose CORE_FEATURES through DEV_QUERY v3: - Add acks for the MIT/GPL2 relicensing - Use macros to extract GPU ID info - Make sure we reset clear pending_reqs bits when wait_event_timeout() times out but the corresponding bit is cleared in GPU_INT_RAWSTAT (can happen if the IRQ is masked or HW takes to long to call the IRQ handler) - GPU_MODEL now takes separate arch and product majors to be more readable. - Drop GPU_IRQ_MCU_STATUS_CHANGED from interrupt mask. - Handle GPU_IRQ_PROTM_FAULT correctly (don't output registers that are not updated for protected interrupts). - Minor code tidy ups Cc: Alexey Sheplyakov <asheplyakov@xxxxxxxxxx> # MIT+GPL2 relicensing Co-developed-by: Steven Price <steven.price@xxxxxxx> Signed-off-by: Steven Price <steven.price@xxxxxxx> Signed-off-by: Boris Brezillon <boris.brezillon@xxxxxxxxxxxxx> Acked-by: Steven Price <steven.price@xxxxxxx> # MIT+GPL2 relicensing,Arm Acked-by: Grant Likely <grant.likely@xxxxxxxxxx> # MIT+GPL2 relicensing,Linaro Acked-by: Boris Brezillon <boris.brezillon@xxxxxxxxxxxxx> # MIT+GPL2 relicensing,Collabora --- drivers/gpu/drm/panthor/panthor_gpu.c | 482 ++++++++++++++++++++++++++ drivers/gpu/drm/panthor/panthor_gpu.h | 52 +++ 2 files changed, 534 insertions(+) create mode 100644 drivers/gpu/drm/panthor/panthor_gpu.c create mode 100644 drivers/gpu/drm/panthor/panthor_gpu.h diff --git a/drivers/gpu/drm/panthor/panthor_gpu.c b/drivers/gpu/drm/panthor/panthor_gpu.c new file mode 100644 index 000000000000..014e0f7c1b13 --- /dev/null +++ b/drivers/gpu/drm/panthor/panthor_gpu.c @@ -0,0 +1,482 @@ +// SPDX-License-Identifier: GPL-2.0 or MIT +/* Copyright 2018 Marty E. Plummer <hanetzer@xxxxxxxxxxxxx> */ +/* Copyright 2019 Linaro, Ltd., Rob Herring <robh@xxxxxxxxxx> */ +/* Copyright 2019 Collabora ltd. */ + +#include <linux/bitfield.h> +#include <linux/bitmap.h> +#include <linux/delay.h> +#include <linux/dma-mapping.h> +#include <linux/interrupt.h> +#include <linux/io.h> +#include <linux/iopoll.h> +#include <linux/platform_device.h> +#include <linux/pm_runtime.h> + +#include <drm/drm_drv.h> +#include <drm/drm_managed.h> + +#include "panthor_device.h" +#include "panthor_gpu.h" +#include "panthor_regs.h" + +/** + * struct panthor_gpu - GPU block management data. + */ +struct panthor_gpu { + /** @irq: GPU irq. */ + struct panthor_irq irq; + + /** @reqs_lock: Lock protecting access to pending_reqs. */ + spinlock_t reqs_lock; + + /** @pending_reqs: Pending GPU requests. */ + u32 pending_reqs; + + /** @reqs_acked: GPU request wait queue. */ + wait_queue_head_t reqs_acked; +}; + +/** + * struct panthor_model - GPU model description + */ +struct panthor_model { + /** @name: Model name. */ + const char *name; + + /** @arch_major: Major version number of architecture. */ + u8 arch_major; + + /** @product_major: Major version number of product. */ + u8 product_major; +}; + +/** + * GPU_MODEL() - Define a GPU model. A GPU product can be uniquely identified + * by a combination of the major architecture version and the major product + * version. + * @name: Name for the GPU model. + * @_arch_major: Architecture major. + * @_product_major: Product major. + */ +#define GPU_MODEL(_name, _arch_major, _product_major) \ +{\ + .name = __stringify(_name), \ + .arch_major = _arch_major, \ + .product_major = _product_major, \ +} + +static const struct panthor_model gpu_models[] = { + GPU_MODEL(g610, 10, 7), + {}, +}; + +#define GPU_INTERRUPTS_MASK \ + (GPU_IRQ_FAULT | \ + GPU_IRQ_PROTM_FAULT | \ + GPU_IRQ_RESET_COMPLETED | \ + GPU_IRQ_CLEAN_CACHES_COMPLETED) + +static void panthor_gpu_init_info(struct panthor_device *ptdev) +{ + const struct panthor_model *model; + u32 arch_major, product_major; + u32 major, minor, status; + unsigned int i; + + ptdev->gpu_info.gpu_id = gpu_read(ptdev, GPU_ID); + ptdev->gpu_info.csf_id = gpu_read(ptdev, GPU_CSF_ID); + ptdev->gpu_info.gpu_rev = gpu_read(ptdev, GPU_REVID); + ptdev->gpu_info.core_features = gpu_read(ptdev, GPU_CORE_FEATURES); + ptdev->gpu_info.l2_features = gpu_read(ptdev, GPU_L2_FEATURES); + ptdev->gpu_info.tiler_features = gpu_read(ptdev, GPU_TILER_FEATURES); + ptdev->gpu_info.mem_features = gpu_read(ptdev, GPU_MEM_FEATURES); + ptdev->gpu_info.mmu_features = gpu_read(ptdev, GPU_MMU_FEATURES); + ptdev->gpu_info.thread_features = gpu_read(ptdev, GPU_THREAD_FEATURES); + ptdev->gpu_info.max_threads = gpu_read(ptdev, GPU_THREAD_MAX_THREADS); + ptdev->gpu_info.thread_max_workgroup_size = gpu_read(ptdev, GPU_THREAD_MAX_WORKGROUP_SIZE); + ptdev->gpu_info.thread_max_barrier_size = gpu_read(ptdev, GPU_THREAD_MAX_BARRIER_SIZE); + ptdev->gpu_info.coherency_features = gpu_read(ptdev, GPU_COHERENCY_FEATURES); + for (i = 0; i < 4; i++) + ptdev->gpu_info.texture_features[i] = gpu_read(ptdev, GPU_TEXTURE_FEATURES(i)); + + ptdev->gpu_info.as_present = gpu_read(ptdev, GPU_AS_PRESENT); + + ptdev->gpu_info.shader_present = gpu_read(ptdev, GPU_SHADER_PRESENT_LO); + ptdev->gpu_info.shader_present |= (u64)gpu_read(ptdev, GPU_SHADER_PRESENT_HI) << 32; + + ptdev->gpu_info.tiler_present = gpu_read(ptdev, GPU_TILER_PRESENT_LO); + ptdev->gpu_info.tiler_present |= (u64)gpu_read(ptdev, GPU_TILER_PRESENT_HI) << 32; + + ptdev->gpu_info.l2_present = gpu_read(ptdev, GPU_L2_PRESENT_LO); + ptdev->gpu_info.l2_present |= (u64)gpu_read(ptdev, GPU_L2_PRESENT_HI) << 32; + + arch_major = GPU_ARCH_MAJOR(ptdev->gpu_info.gpu_id); + product_major = GPU_PROD_MAJOR(ptdev->gpu_info.gpu_id); + major = GPU_VER_MAJOR(ptdev->gpu_info.gpu_id); + minor = GPU_VER_MINOR(ptdev->gpu_info.gpu_id); + status = GPU_VER_STATUS(ptdev->gpu_info.gpu_id); + + for (model = gpu_models; model->name; model++) { + if (model->arch_major == arch_major && + model->product_major == product_major) + break; + } + + drm_info(&ptdev->base, + "mali-%s id 0x%x major 0x%x minor 0x%x status 0x%x", + model->name ?: "unknown", ptdev->gpu_info.gpu_id >> 16, + major, minor, status); + + drm_info(&ptdev->base, + "Features: L2:%#x Tiler:%#x Mem:%#x MMU:%#x AS:%#x", + ptdev->gpu_info.l2_features, + ptdev->gpu_info.tiler_features, + ptdev->gpu_info.mem_features, + ptdev->gpu_info.mmu_features, + ptdev->gpu_info.as_present); + + drm_info(&ptdev->base, + "shader_present=0x%0llx l2_present=0x%0llx tiler_present=0x%0llx", + ptdev->gpu_info.shader_present, ptdev->gpu_info.l2_present, + ptdev->gpu_info.tiler_present); +} + +static void panthor_gpu_irq_handler(struct panthor_device *ptdev, u32 status) +{ + if (status & GPU_IRQ_FAULT) { + u32 fault_status = gpu_read(ptdev, GPU_FAULT_STATUS); + u64 address = ((u64)gpu_read(ptdev, GPU_FAULT_ADDR_HI) << 32) | + gpu_read(ptdev, GPU_FAULT_ADDR_LO); + + drm_warn(&ptdev->base, "GPU Fault 0x%08x (%s) at 0x%016llx\n", + fault_status, panthor_exception_name(ptdev, fault_status & 0xFF), + address); + } + if (status & GPU_IRQ_PROTM_FAULT) + drm_warn(&ptdev->base, "GPU Fault in protected mode\n"); + + spin_lock(&ptdev->gpu->reqs_lock); + if (status & ptdev->gpu->pending_reqs) { + ptdev->gpu->pending_reqs &= ~status; + wake_up_all(&ptdev->gpu->reqs_acked); + } + spin_unlock(&ptdev->gpu->reqs_lock); +} +PANTHOR_IRQ_HANDLER(gpu, GPU, panthor_gpu_irq_handler); + +/** + * panthor_gpu_unplug() - Called when the GPU is unplugged. + * @ptdev: Device to unplug. + */ +void panthor_gpu_unplug(struct panthor_device *ptdev) +{ + unsigned long flags; + + /* Make sure the IRQ handler is not running after that point. */ + panthor_gpu_irq_suspend(&ptdev->gpu->irq); + + /* Wake-up all waiters. */ + spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags); + ptdev->gpu->pending_reqs = 0; + wake_up_all(&ptdev->gpu->reqs_acked); + spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags); +} + +/** + * panthor_gpu_init() - Initialize the GPU block + * @ptdev: Device. + * + * Return: 0 on success, a negative error code otherwise. + */ +int panthor_gpu_init(struct panthor_device *ptdev) +{ + struct panthor_gpu *gpu; + u32 pa_bits; + int ret, irq; + + gpu = drmm_kzalloc(&ptdev->base, sizeof(*gpu), GFP_KERNEL); + if (!gpu) + return -ENOMEM; + + spin_lock_init(&gpu->reqs_lock); + init_waitqueue_head(&gpu->reqs_acked); + ptdev->gpu = gpu; + panthor_gpu_init_info(ptdev); + + dma_set_max_seg_size(ptdev->base.dev, UINT_MAX); + pa_bits = GPU_MMU_FEATURES_PA_BITS(ptdev->gpu_info.mmu_features); + ret = dma_set_mask_and_coherent(ptdev->base.dev, DMA_BIT_MASK(pa_bits)); + if (ret) + return ret; + + irq = platform_get_irq_byname(to_platform_device(ptdev->base.dev), "gpu"); + if (irq <= 0) + return ret; + + ret = panthor_request_gpu_irq(ptdev, &ptdev->gpu->irq, irq, GPU_INTERRUPTS_MASK); + if (ret) + return ret; + + return 0; +} + +/** + * panthor_gpu_block_power_off() - Power-off a specific block of the GPU + * @ptdev: Device. + * @blk_name: Block name. + * @pwroff_reg: Power-off register for this block. + * @pwrtrans_reg: Power transition register for this block. + * @mask: Sub-elements to power-off. + * @timeout_us: Timeout in microseconds. + * + * Return: 0 on success, a negative error code otherwise. + */ +int panthor_gpu_block_power_off(struct panthor_device *ptdev, + const char *blk_name, + u32 pwroff_reg, u32 pwrtrans_reg, + u64 mask, u32 timeout_us) +{ + u32 val, i; + int ret; + + for (i = 0; i < 2; i++) { + u32 mask32 = mask >> (i * 32); + + if (!mask32) + continue; + + ret = readl_relaxed_poll_timeout(ptdev->iomem + pwrtrans_reg + (i * 4), + val, !(mask32 & val), + 100, timeout_us); + if (ret) { + drm_err(&ptdev->base, "timeout waiting on %s:%llx power transition", + blk_name, mask); + return ret; + } + } + + if (mask & GENMASK(31, 0)) + gpu_write(ptdev, pwroff_reg, mask); + + if (mask >> 32) + gpu_write(ptdev, pwroff_reg + 4, mask >> 32); + + for (i = 0; i < 2; i++) { + u32 mask32 = mask >> (i * 32); + + if (!mask32) + continue; + + ret = readl_relaxed_poll_timeout(ptdev->iomem + pwrtrans_reg + (i * 4), + val, !(mask & val), + 100, timeout_us); + if (ret) { + drm_err(&ptdev->base, "timeout waiting on %s:%llx power transition", + blk_name, mask); + return ret; + } + } + + return 0; +} + +/** + * panthor_gpu_block_power_on() - Power-on a specific block of the GPU + * @ptdev: Device. + * @blk_name: Block name. + * @pwron_reg: Power-on register for this block. + * @pwrtrans_reg: Power transition register for this block. + * @rdy_reg: Power transition ready register. + * @mask: Sub-elements to power-on. + * @timeout_us: Timeout in microseconds. + * + * Return: 0 on success, a negative error code otherwise. + */ +int panthor_gpu_block_power_on(struct panthor_device *ptdev, + const char *blk_name, + u32 pwron_reg, u32 pwrtrans_reg, + u32 rdy_reg, u64 mask, u32 timeout_us) +{ + u32 val, i; + int ret; + + for (i = 0; i < 2; i++) { + u32 mask32 = mask >> (i * 32); + + if (!mask32) + continue; + + ret = readl_relaxed_poll_timeout(ptdev->iomem + pwrtrans_reg + (i * 4), + val, !(mask32 & val), + 100, timeout_us); + if (ret) { + drm_err(&ptdev->base, "timeout waiting on %s:%llx power transition", + blk_name, mask); + return ret; + } + } + + if (mask & GENMASK(31, 0)) + gpu_write(ptdev, pwron_reg, mask); + + if (mask >> 32) + gpu_write(ptdev, pwron_reg + 4, mask >> 32); + + for (i = 0; i < 2; i++) { + u32 mask32 = mask >> (i * 32); + + if (!mask32) + continue; + + ret = readl_relaxed_poll_timeout(ptdev->iomem + rdy_reg + (i * 4), + val, (mask32 & val) == mask32, + 100, timeout_us); + if (ret) { + drm_err(&ptdev->base, "timeout waiting on %s:%llx readyness", + blk_name, mask); + return ret; + } + } + + return 0; +} + +/** + * panthor_gpu_l2_power_on() - Power-on the L2-cache + * @ptdev: Device. + * + * Return: 0 on success, a negative error code otherwise. + */ +int panthor_gpu_l2_power_on(struct panthor_device *ptdev) +{ + if (ptdev->gpu_info.l2_present != 1) { + /* + * Only support one core group now. + * ~(l2_present - 1) unsets all bits in l2_present except + * the bottom bit. (l2_present - 2) has all the bits in + * the first core group set. AND them together to generate + * a mask of cores in the first core group. + */ + u64 core_mask = ~(ptdev->gpu_info.l2_present - 1) & + (ptdev->gpu_info.l2_present - 2); + drm_info_once(&ptdev->base, "using only 1st core group (%lu cores from %lu)\n", + hweight64(core_mask), + hweight64(ptdev->gpu_info.shader_present)); + } + + return panthor_gpu_power_on(ptdev, L2, 1, 20000); +} + +/** + * panthor_gpu_flush_caches() - Flush caches + * @ptdev: Device. + * @l2: L2 flush type. + * @lsc: LSC flush type. + * @other: Other flush type. + * + * Return: 0 on success, a negative error code otherwise. + */ +int panthor_gpu_flush_caches(struct panthor_device *ptdev, + u32 l2, u32 lsc, u32 other) +{ + bool timedout = false; + unsigned long flags; + + spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags); + if (!drm_WARN_ON(&ptdev->base, + ptdev->gpu->pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED)) { + ptdev->gpu->pending_reqs |= GPU_IRQ_CLEAN_CACHES_COMPLETED; + gpu_write(ptdev, GPU_CMD, GPU_FLUSH_CACHES(l2, lsc, other)); + } + spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags); + + if (!wait_event_timeout(ptdev->gpu->reqs_acked, + !(ptdev->gpu->pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED), + msecs_to_jiffies(100))) { + spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags); + if ((ptdev->gpu->pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED) != 0 && + !(gpu_read(ptdev, GPU_INT_RAWSTAT) & GPU_IRQ_CLEAN_CACHES_COMPLETED)) + timedout = true; + else + ptdev->gpu->pending_reqs &= ~GPU_IRQ_CLEAN_CACHES_COMPLETED; + spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags); + } + + if (timedout) { + drm_err(&ptdev->base, "Flush caches timeout"); + return -ETIMEDOUT; + } + + return 0; +} + +/** + * panthor_gpu_soft_reset() - Issue a soft-reset + * @ptdev: Device. + * + * Return: 0 on success, a negative error code otherwise. + */ +int panthor_gpu_soft_reset(struct panthor_device *ptdev) +{ + bool timedout = false; + unsigned long flags; + + spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags); + if (!drm_WARN_ON(&ptdev->base, + ptdev->gpu->pending_reqs & GPU_IRQ_RESET_COMPLETED)) { + ptdev->gpu->pending_reqs |= GPU_IRQ_RESET_COMPLETED; + gpu_write(ptdev, GPU_INT_CLEAR, GPU_IRQ_RESET_COMPLETED); + gpu_write(ptdev, GPU_CMD, GPU_SOFT_RESET); + } + spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags); + + if (!wait_event_timeout(ptdev->gpu->reqs_acked, + !(ptdev->gpu->pending_reqs & GPU_IRQ_RESET_COMPLETED), + msecs_to_jiffies(100))) { + spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags); + if ((ptdev->gpu->pending_reqs & GPU_IRQ_RESET_COMPLETED) != 0 && + !(gpu_read(ptdev, GPU_INT_RAWSTAT) & GPU_IRQ_RESET_COMPLETED)) + timedout = true; + else + ptdev->gpu->pending_reqs &= ~GPU_IRQ_RESET_COMPLETED; + spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags); + } + + if (timedout) { + drm_err(&ptdev->base, "Soft reset timeout"); + return -ETIMEDOUT; + } + + return 0; +} + +/** + * panthor_gpu_suspend() - Suspend the GPU block. + * @ptdev: Device. + * + * Suspend the GPU irq. This should be called last in the suspend procedure, + * after all other blocks have been suspented. + */ +void panthor_gpu_suspend(struct panthor_device *ptdev) +{ + /* + * It may be preferable to simply power down the L2, but for now just + * soft-reset which will leave the L2 powered down. + */ + panthor_gpu_soft_reset(ptdev); + panthor_gpu_irq_suspend(&ptdev->gpu->irq); +} + +/** + * panthor_gpu_resume() - Resume the GPU block. + * @ptdev: Device. + * + * Resume the IRQ handler and power-on the L2-cache. + * The FW takes care of powering the other blocks. + */ +void panthor_gpu_resume(struct panthor_device *ptdev) +{ + panthor_gpu_irq_resume(&ptdev->gpu->irq, GPU_INTERRUPTS_MASK); + panthor_gpu_l2_power_on(ptdev); +} diff --git a/drivers/gpu/drm/panthor/panthor_gpu.h b/drivers/gpu/drm/panthor/panthor_gpu.h new file mode 100644 index 000000000000..bba7555dd3c6 --- /dev/null +++ b/drivers/gpu/drm/panthor/panthor_gpu.h @@ -0,0 +1,52 @@ +/* SPDX-License-Identifier: GPL-2.0 or MIT */ +/* Copyright 2018 Marty E. Plummer <hanetzer@xxxxxxxxxxxxx> */ +/* Copyright 2019 Collabora ltd. */ + +#ifndef __PANTHOR_GPU_H__ +#define __PANTHOR_GPU_H__ + +struct panthor_device; + +int panthor_gpu_init(struct panthor_device *ptdev); +void panthor_gpu_unplug(struct panthor_device *ptdev); +void panthor_gpu_suspend(struct panthor_device *ptdev); +void panthor_gpu_resume(struct panthor_device *ptdev); + +int panthor_gpu_block_power_on(struct panthor_device *ptdev, + const char *blk_name, + u32 pwron_reg, u32 pwrtrans_reg, + u32 rdy_reg, u64 mask, u32 timeout_us); +int panthor_gpu_block_power_off(struct panthor_device *ptdev, + const char *blk_name, + u32 pwroff_reg, u32 pwrtrans_reg, + u64 mask, u32 timeout_us); + +/** + * panthor_gpu_power_on() - Power on the GPU block. + * + * Return: 0 on success, a negative error code otherwise. + */ +#define panthor_gpu_power_on(ptdev, type, mask, timeout_us) \ + panthor_gpu_block_power_on(ptdev, #type, \ + type ## _PWRON_LO, \ + type ## _PWRTRANS_LO, \ + type ## _READY_LO, \ + mask, timeout_us) + +/** + * panthor_gpu_power_off() - Power off the GPU block. + * + * Return: 0 on success, a negative error code otherwise. + */ +#define panthor_gpu_power_off(ptdev, type, mask, timeout_us) \ + panthor_gpu_block_power_off(ptdev, #type, \ + type ## _PWROFF_LO, \ + type ## _PWRTRANS_LO, \ + mask, timeout_us) + +int panthor_gpu_l2_power_on(struct panthor_device *ptdev); +int panthor_gpu_flush_caches(struct panthor_device *ptdev, + u32 l2, u32 lsc, u32 other); +int panthor_gpu_soft_reset(struct panthor_device *ptdev); + +#endif -- 2.43.0