On Wed, 8 Nov 2023 11:36:42 -0500 Harry Wentland <harry.wentland@xxxxxxx> wrote: > A whole slew of tests for CTM handling that greatly helped in > debugging the CTM code. The extent of tests might seem a bit > silly but they're fast and might someday help save someone > else's day when debugging this. To be honest, this looks pretty limited testing. I guess the more exhaustive tests are in IGT though, would be nice to mention that in the commit message. There is not a single case for out of [0.0, 1.0] input nor output. The offset part is always zero. > Signed-off-by: Harry Wentland <harry.wentland@xxxxxxx> > --- > drivers/gpu/drm/vkms/tests/vkms_color_tests.c | 258 ++++++++++++++++++ > drivers/gpu/drm/vkms/vkms_composer.c | 2 +- > 2 files changed, 259 insertions(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/vkms/tests/vkms_color_tests.c b/drivers/gpu/drm/vkms/tests/vkms_color_tests.c > index ad4c2f72fd1e..3eaa2233afbb 100644 > --- a/drivers/gpu/drm/vkms/tests/vkms_color_tests.c > +++ b/drivers/gpu/drm/vkms/tests/vkms_color_tests.c > @@ -3,6 +3,7 @@ > #include <kunit/test.h> > > #include <drm/drm_fixed.h> > +#include <drm/drm_mode.h> > > #define TEST_LUT_SIZE 16 > > @@ -80,11 +81,268 @@ static void vkms_color_srgb_inv_srgb(struct kunit *test) > } > } > > +#define FIXPT_HALF (DRM_FIXED_ONE >> 1) > +#define FIXPT_QUARTER (DRM_FIXED_ONE >> 2) > + > +const struct drm_color_ctm_3x4 test_matrix_3x4_50_desat = { { > + FIXPT_HALF, FIXPT_QUARTER, FIXPT_QUARTER, 0, > + FIXPT_QUARTER, FIXPT_HALF, FIXPT_QUARTER, 0, > + FIXPT_QUARTER, FIXPT_QUARTER, FIXPT_HALF, 0 > +} }; > + > +static void vkms_color_ctm_3x4_50_desat(struct kunit *test) > +{ > + struct pixel_argb_s32 ref, out; > + > + /* full white */ > + ref.a = 0x0; > + ref.r = 0xffff; > + ref.g = 0xffff; > + ref.b = 0xffff; > + > + memcpy(&out, &ref, sizeof(out)); > + apply_3x4_matrix(&out, &test_matrix_3x4_50_desat); > + > + KUNIT_EXPECT_MEMEQ(test, &ref, &out, sizeof(out)); > + > + /* full black */ > + ref.a = 0x0; This is transparent, btw. > + ref.r = 0x0; > + ref.g = 0x0; > + ref.b = 0x0; > + > + memcpy(&out, &ref, sizeof(out)); > + apply_3x4_matrix(&out, &test_matrix_3x4_50_desat); > + > + KUNIT_EXPECT_MEMEQ(test, &ref, &out, sizeof(out)); > + > + /* 50% grey */ > + ref.a = 0x0; > + ref.r = 0x8000; > + ref.g = 0x8000; > + ref.b = 0x8000; > + > + memcpy(&out, &ref, sizeof(out)); > + apply_3x4_matrix(&out, &test_matrix_3x4_50_desat); > + > + KUNIT_EXPECT_MEMEQ(test, &ref, &out, sizeof(out)); > + > + /* full red to 50% desat */ > + ref.a = 0x0; > + ref.r = 0x7fff; > + ref.g = 0x3fff; > + ref.b = 0x3fff; > + > + out.a = 0x0; > + out.r = 0xffff; > + out.g = 0x0; > + out.b = 0x0; > + > + apply_3x4_matrix(&out, &test_matrix_3x4_50_desat); > + > + KUNIT_EXPECT_MEMEQ(test, &ref, &out, sizeof(out)); > +} > + > +const struct drm_color_ctm_3x4 test_matrix_3x4_bt709_enc = { { > + 0x00000000366cf400ull, 0x00000000b7175900ull, 0x0000000127bb300ull, 0, > + 0x800000001993b3a0ull, 0x800000005609fe80ull, 0x000000006f9db200ull, 0, > + 0x000000009d70a400ull, 0x800000008f011100ull, 0x800000000e6f9330ull, 0 > +} }; Would be nice to have a comment explaining where these values came from, like a snippet of Python printing these. The conversion from real numbers to this representation is the interesting part. > + > +static void vkms_color_ctm_3x4_bt709(struct kunit *test) > +{ > + struct pixel_argb_s32 ref, out; > + > + /* full white to bt709 */ > + ref.a = 0x0; > + ref.r = 0xfffe; /* off by one in 16bpc not a big deal */ > + ref.g = 0x0; > + ref.b = 0x0; > + > + out.a = 0x0; > + out.r = 0xffff; > + out.g = 0xffff; > + out.b = 0xffff; > + > + apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc); > + > + /* red 255 */ > + KUNIT_EXPECT_GT(test, out.r, 0xfe00); This allows result grossly greater than 1.0. > + > + /* green 0 */ > + KUNIT_EXPECT_LT(test, out.g, 0x0100); This allows grossly negative results. > + > + /* blue 0 */ > + KUNIT_EXPECT_LT(test, out.b, 0x0100); > + > + /* full black to bt709 */ > + ref.a = 0x0; > + ref.r = 0x0; /* off by one in 16bpc not a big deal */ > + ref.g = 0x0; > + ref.b = 0x0; > + > + out.a = 0x0; > + out.r = 0x0; > + out.g = 0x0; > + out.b = 0x0; > + > + apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc); > + > + /* red 0 */ > + KUNIT_EXPECT_LT(test, out.r, 0x100); > + > + /* green 0 */ > + KUNIT_EXPECT_LT(test, out.g, 0x0100); > + > + /* blue 0 */ > + KUNIT_EXPECT_LT(test, out.b, 0x0100); > + > + /* gray to bt709 */ > + ref.a = 0x0; > + ref.r = 0x7fff; /* off by one in 16bpc not a big deal */ > + ref.g = 0x0; > + ref.b = 0x0; This ref does not seem to be used? > + > + out.a = 0x0; > + out.r = 0x7fff; > + out.g = 0x7fff; > + out.b = 0x7fff; > + > + apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc); > + > + /* red 127 */ > + KUNIT_EXPECT_GT(test, out.r, 0x7e00); > + KUNIT_EXPECT_LT(test, out.r, 0x8000); Maybe a new macro for "expect in between", or "expect with +/- tolerance"? Thanks, pq > + > + /* green 0 */ > + KUNIT_EXPECT_LT(test, out.g, 0x0100); > + > + /* blue 0 */ > + KUNIT_EXPECT_LT(test, out.b, 0x0100); > + > + /* == red 255 - bt709 enc == */ > + out.a = 0x0; > + out.r = 0xffff; > + out.g = 0x0; > + out.b = 0x0; > + > + apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc); > + > + /* red 54 */ > + KUNIT_EXPECT_GT(test, out.r, 0x3500); > + KUNIT_EXPECT_LT(test, out.r, 0x3700); > + > + /* green 0 */ > + KUNIT_EXPECT_LT(test, out.g, 0x0100); > + > + /* blue 157 */ > + KUNIT_EXPECT_GT(test, out.b, 0x9C00); > + KUNIT_EXPECT_LT(test, out.b, 0x9E00); > + > + > + /* == green 255 - bt709 enc == */ > + out.a = 0x0; > + out.r = 0x0; > + out.g = 0xffff; > + out.b = 0x0; > + > + apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc); > + > + /* red 182 */ > + KUNIT_EXPECT_GT(test, out.r, 0xB500); > + KUNIT_EXPECT_LT(test, out.r, 0xB780); /* laxed by half*/ > + > + /* green 0 */ > + KUNIT_EXPECT_LT(test, out.g, 0x0100); > + > + /* blue 0 */ > + KUNIT_EXPECT_LT(test, out.b, 0x0100); > + > + /* == blue 255 - bt709 enc == */ > + out.a = 0x0; > + out.r = 0x0; > + out.g = 0x0; > + out.b = 0xffff; > + > + apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc); > + > + /* red 18 */ > + KUNIT_EXPECT_GT(test, out.r, 0x1100); > + KUNIT_EXPECT_LT(test, out.r, 0x1300); > + > + /* green 111 */ > + KUNIT_EXPECT_GT(test, out.g, 0x6E00); > + KUNIT_EXPECT_LT(test, out.g, 0x7000); > + > + /* blue 0 */ > + KUNIT_EXPECT_LT(test, out.b, 0x0100); > + > + /* == red 140 - bt709 enc == */ > + out.a = 0x0; > + out.r = 0x8c8c; > + out.g = 0x0; > + out.b = 0x0; > + > + apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc); > + > + /* red 30 */ > + KUNIT_EXPECT_GT(test, out.r, 0x1D00); > + KUNIT_EXPECT_LT(test, out.r, 0x1F00); > + > + /* green 0 */ > + KUNIT_EXPECT_LT(test, out.g, 0x100); > + > + /* blue 87 */ > + KUNIT_EXPECT_GT(test, out.b, 0x5600); > + KUNIT_EXPECT_LT(test, out.b, 0x5800); > + > + /* == green 140 - bt709 enc == */ > + out.a = 0x0; > + out.r = 0x0; > + out.g = 0x8c8c; > + out.b = 0x0; > + > + apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc); > + > + /* red 30 */ > + KUNIT_EXPECT_GT(test, out.r, 0x6400); > + KUNIT_EXPECT_LT(test, out.r, 0x6600); > + > + /* green 0 */ > + KUNIT_EXPECT_LT(test, out.g, 0x100); > + > + /* blue 0 */ > + KUNIT_EXPECT_LT(test, out.b, 0x100); > + > + > + /* == blue 140 - bt709 enc == */ > + out.a = 0x0; > + out.r = 0x0; > + out.g = 0x0; > + out.b = 0x8c8c; > + > + apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc); > + > + /* red 30 */ > + KUNIT_EXPECT_GT(test, out.r, 0x900); > + KUNIT_EXPECT_LT(test, out.r, 0xB00); > + > + /* green 61 */ > + KUNIT_EXPECT_GT(test, out.g, 0x3C00); > + KUNIT_EXPECT_LT(test, out.g, 0x3E00); > + > + /* blue 0 */ > + KUNIT_EXPECT_LT(test, out.b, 0x100); > + > +} > + > static struct kunit_case vkms_color_test_cases[] = { > KUNIT_CASE(vkms_color_test_get_lut_index), > KUNIT_CASE(vkms_color_test_lerp), > KUNIT_CASE(vkms_color_test_linear), > KUNIT_CASE(vkms_color_srgb_inv_srgb), > + KUNIT_CASE(vkms_color_ctm_3x4_50_desat), > + KUNIT_CASE(vkms_color_ctm_3x4_bt709), > {} > }; > > diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c > index c278fb223188..4ead5346007a 100644 > --- a/drivers/gpu/drm/vkms/vkms_composer.c > +++ b/drivers/gpu/drm/vkms/vkms_composer.c > @@ -164,7 +164,7 @@ static void apply_lut(const struct vkms_crtc_state *crtc_state, struct line_buff > } > } > > -static void apply_3x4_matrix(struct pixel_argb_s32 *pixel, const struct drm_color_ctm_3x4 *matrix) > +void apply_3x4_matrix(struct pixel_argb_s32 *pixel, const struct drm_color_ctm_3x4 *matrix) > { > s64 rf, gf, bf; >
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