Comment # 21
on bug 66805
from Tom Stellard
(In reply to comment #20) > (In reply to comment #18) > > Created attachment 82875 [details] [review] [review] [review] > > Mesa Patch #2 v3 > > > > If you replace the v2 patch with this v3 patch, does it fix the crash? > > Now portal (and it seems every games) fail with: > > LLVM ERROR: Cannot select: 0x17a18a74: i64 = zero_extend 0x17a18674 > [ORD=325] [ID=450] > 0x17a18674: i32 = srl 0x17a1855c, 0x1799e8e0 [ORD=324] [ID=414] > 0x17a1855c: i32 = add 0x17a184d0, 0x179a0394 [ORD=323] [ID=378] > 0x17a184d0: i32 = shl 0x17a15f48, 0x179a027c [ORD=322] [ID=341] > 0x17a15f48: i32 = add 0x179a2260, 0x1799e73c [ORD=255] [ID=325] > 0x179a2260: i32 = fp_to_sint 0x1799fe7c [ORD=119] [ID=315] > 0x1799fe7c: f32 = fmul 0x1799f6d4, 0x1799fcd8 [ORD=86] [ID=307] > 0x1799f6d4: f32 = extract_vector_elt 0x1799f648, 0x179fdb68 > [ORD=74] [ID=259] > 0x1799f648: v4f32 = llvm.SI.vs.load.input 0x1799e50c, > 0x1799f5bc, 0x1799e598, 0x179fd794 [ORD=73] [ID=189] > 0x1799e50c: i64 = TargetConstant<2607> [ID=34] > 0x1799f5bc: v16i8,ch = load 0x179d25f8, 0x1799f530, > 0x179fdbf4<LD16[%79](tbaa=!"const")> [ORD=72] [ID=125] > > > 0x1799e598: i32 = Constant<0> [ID=35] > 0x179fd794: i32,ch = CopyFromReg 0x179d25f8, 0x179fd708 > [ID=88] > > 0x179fdb68: i64 = Constant<0> [ID=4] > 0x1799fcd8: f32 = ConstantFP<7.650059e+02> [ID=44] > 0x1799e73c: i32 = Constant<1> [ID=36] > 0x179a027c: i32 = Constant<4> [ID=46] > 0x179a0394: i32 = Constant<864> [ID=47] > 0x1799e8e0: i32 = Constant<2> [ID=38] > In function: main > pure virtual method called LLVM Patch #3 should prevent this. Can you verify that you have it applied and then post an updated dump?
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