Hi, Thanks for fixing the title and submitting a v2 of this patch. Comments inlined below. On 2023-10-09 18:35, Danilo Krummrich wrote: > Currently, job flow control is implemented simply by limiting the number > of jobs in flight. Therefore, a scheduler is initialized with a > submission limit that corresponds to the number of jobs which can be > sent to the hardware. > > This implies that for each job, drivers need to account for the maximum > job size possible in order to not overflow the ring buffer. > > However, there are drivers, such as Nouveau, where the job size has a > rather large range. For such drivers it can easily happen that job > submissions not even filling the ring by 1% can block subsequent > submissions, which, in the worst case, can lead to the ring run dry. > > In order to overcome this issue, allow for tracking the actual job size > instead of the number of jobs. Therefore, add a field to track a job's > submission credits, which represents the number of credits a job > contributes to the scheduler's submission limit. > > Signed-off-by: Danilo Krummrich <dakr@xxxxxxxxxx> > --- > Changes in V2: > ============== > - fixed up influence on scheduling fairness due to consideration of a job's > size > - If we reach a ready entity in drm_sched_select_entity() but can't actually > queue a job from it due to size limitations, just give up and go to sleep > until woken up due to a pending job finishing, rather than continue to try > other entities. > - added a callback to dynamically update a job's credits (Boris) > - renamed 'units' to 'credits' > - fixed commit message and comments as requested by Luben > --- > drivers/gpu/drm/amd/amdgpu/amdgpu_job.c | 2 +- > drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c | 2 +- > drivers/gpu/drm/lima/lima_sched.c | 2 +- > drivers/gpu/drm/msm/msm_gem_submit.c | 2 +- > drivers/gpu/drm/nouveau/nouveau_sched.c | 2 +- > drivers/gpu/drm/panfrost/panfrost_drv.c | 2 +- > .../gpu/drm/scheduler/gpu_scheduler_trace.h | 2 +- > drivers/gpu/drm/scheduler/sched_entity.c | 5 +- > drivers/gpu/drm/scheduler/sched_main.c | 101 +++++++++++++----- > drivers/gpu/drm/v3d/v3d_gem.c | 2 +- > include/drm/gpu_scheduler.h | 33 ++++-- > 11 files changed, 115 insertions(+), 40 deletions(-) > > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c > index 78476bc75b4e..d54daaf64bf1 100644 > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c > @@ -115,7 +115,7 @@ int amdgpu_job_alloc(struct amdgpu_device *adev, struct amdgpu_vm *vm, > if (!entity) > return 0; > > - return drm_sched_job_init(&(*job)->base, entity, owner); > + return drm_sched_job_init(&(*job)->base, entity, 1, owner); > } > > int amdgpu_job_alloc_with_ib(struct amdgpu_device *adev, > diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c > index 45403ea38906..74a446711207 100644 > --- a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c > +++ b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c > @@ -538,7 +538,7 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data, > > ret = drm_sched_job_init(&submit->sched_job, > &ctx->sched_entity[args->pipe], > - submit->ctx); > + 1, submit->ctx); > if (ret) > goto err_submit_put; > > diff --git a/drivers/gpu/drm/lima/lima_sched.c b/drivers/gpu/drm/lima/lima_sched.c > index 50c2075228aa..5dc6678e1eb9 100644 > --- a/drivers/gpu/drm/lima/lima_sched.c > +++ b/drivers/gpu/drm/lima/lima_sched.c > @@ -123,7 +123,7 @@ int lima_sched_task_init(struct lima_sched_task *task, > for (i = 0; i < num_bos; i++) > drm_gem_object_get(&bos[i]->base.base); > > - err = drm_sched_job_init(&task->base, &context->base, vm); > + err = drm_sched_job_init(&task->base, &context->base, 1, vm); > if (err) { > kfree(task->bos); > return err; > diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c > index 3f1aa4de3b87..6d230c38e4f5 100644 > --- a/drivers/gpu/drm/msm/msm_gem_submit.c > +++ b/drivers/gpu/drm/msm/msm_gem_submit.c > @@ -48,7 +48,7 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev, > return ERR_PTR(ret); > } > > - ret = drm_sched_job_init(&submit->base, queue->entity, queue); > + ret = drm_sched_job_init(&submit->base, queue->entity, 1, queue); > if (ret) { > kfree(submit->hw_fence); > kfree(submit); > diff --git a/drivers/gpu/drm/nouveau/nouveau_sched.c b/drivers/gpu/drm/nouveau/nouveau_sched.c > index f26a814a9920..e991426d86e4 100644 > --- a/drivers/gpu/drm/nouveau/nouveau_sched.c > +++ b/drivers/gpu/drm/nouveau/nouveau_sched.c > @@ -89,7 +89,7 @@ nouveau_job_init(struct nouveau_job *job, > > } > > - ret = drm_sched_job_init(&job->base, &entity->base, NULL); > + ret = drm_sched_job_init(&job->base, &entity->base, 1, NULL); > if (ret) > goto err_free_chains; > > diff --git a/drivers/gpu/drm/panfrost/panfrost_drv.c b/drivers/gpu/drm/panfrost/panfrost_drv.c > index b834777b409b..54d1c19bea84 100644 > --- a/drivers/gpu/drm/panfrost/panfrost_drv.c > +++ b/drivers/gpu/drm/panfrost/panfrost_drv.c > @@ -274,7 +274,7 @@ static int panfrost_ioctl_submit(struct drm_device *dev, void *data, > > ret = drm_sched_job_init(&job->base, > &file_priv->sched_entity[slot], > - NULL); > + 1, NULL); > if (ret) > goto out_put_job; > > diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h b/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h > index 3143ecaaff86..2e4ffdecc5dc 100644 > --- a/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h > +++ b/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h > @@ -51,7 +51,7 @@ DECLARE_EVENT_CLASS(drm_sched_job, > __assign_str(name, sched_job->sched->name); > __entry->job_count = spsc_queue_count(&entity->job_queue); > __entry->hw_job_count = atomic_read( > - &sched_job->sched->hw_rq_count); > + &sched_job->sched->submission_count); > ), > TP_printk("entity=%p, id=%llu, fence=%p, ring=%s, job count:%u, hw job count:%d", > __entry->entity, __entry->id, > diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c > index 437c50867c99..6395090d5784 100644 > --- a/drivers/gpu/drm/scheduler/sched_entity.c > +++ b/drivers/gpu/drm/scheduler/sched_entity.c > @@ -401,7 +401,8 @@ static void drm_sched_entity_wakeup(struct dma_fence *f, > container_of(cb, struct drm_sched_entity, cb); > > drm_sched_entity_clear_dep(f, cb); > - drm_sched_wakeup_if_can_queue(drm_sched_entity_to_scheduler(entity)); > + drm_sched_wakeup_if_can_queue(drm_sched_entity_to_scheduler(entity), > + entity); > } > > /** > @@ -645,7 +646,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job) > if (fifo) > drm_sched_rq_update_fifo(entity, submit_ts); > > - drm_sched_wakeup_if_can_queue(sched); > + drm_sched_wakeup_if_can_queue(sched, entity); > } > } > EXPORT_SYMBOL(drm_sched_entity_push_job); > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c > index 88ef8be2d3c7..da86dd0782d6 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -93,6 +93,9 @@ int drm_sched_policy_default = DRM_SCHED_POLICY_FIFO; > MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default)."); > module_param_named(sched_policy, drm_sched_policy_default, int, 0444); > > +static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched, > + struct drm_sched_entity *entity); > + > static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a, > const struct rb_node *b) > { > @@ -212,13 +215,15 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, > /** > * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run > * > + * @sched: the gpu scheduler > * @rq: scheduler run queue to check. > * @dequeue: dequeue selected entity > * > * Try to find a ready entity, returns NULL if none found. > */ > static struct drm_sched_entity * > -drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq, bool dequeue) > +drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched, > + struct drm_sched_rq *rq, bool dequeue) > { > struct drm_sched_entity *entity; > > @@ -228,6 +233,12 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq, bool dequeue) > if (entity) { > list_for_each_entry_continue(entity, &rq->entities, list) { > if (drm_sched_entity_is_ready(entity)) { > + /* If we can't queue yet, preserve the current > + * entity in terms of fairness. > + */ > + if (!drm_sched_can_queue(sched, entity)) > + goto out; > + > if (dequeue) { > rq->current_entity = entity; > reinit_completion(&entity->entity_idle); > @@ -239,8 +250,13 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq, bool dequeue) > } > > list_for_each_entry(entity, &rq->entities, list) { > - > if (drm_sched_entity_is_ready(entity)) { > + /* If we can't queue yet, preserve the current entity in > + * terms of fairness. > + */ > + if (!drm_sched_can_queue(sched, entity)) > + goto out; > + > if (dequeue) { > rq->current_entity = entity; > reinit_completion(&entity->entity_idle); > @@ -253,21 +269,23 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq, bool dequeue) > break; > } > > +out: > spin_unlock(&rq->lock); > - > return NULL; > } > > /** > * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run > * > + * @sched: the gpu scheduler > * @rq: scheduler run queue to check. > * @dequeue: dequeue selected entity > * > * Find oldest waiting ready entity, returns NULL if none found. > */ > static struct drm_sched_entity * > -drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq, bool dequeue) > +drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched, > + struct drm_sched_rq *rq, bool dequeue) > { > struct rb_node *rb; > > @@ -277,6 +295,15 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq, bool dequeue) > > entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node); > if (drm_sched_entity_is_ready(entity)) { > + /* If we can't queue yet, don't pick another entity > + * which's job might fit and wait until we got space for > + * this one in terms of fairness. > + */ > + if (!drm_sched_can_queue(sched, entity)) { > + spin_unlock(&rq->lock); > + return NULL; > + } > + I wonder if here it would've been cleaner to just do, if (!drm_sched_can_queue(sched, entity)) { rb = NULL; break; } in order to follow the natural flow of the R-B tree search? In other words, the loop invariant becomes false, we exit the loop, unlock and return NULL. Yeah, let's do that. > if (dequeue) { > rq->current_entity = entity; > reinit_completion(&entity->entity_idle); > @@ -302,13 +329,32 @@ static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) > /** > * drm_sched_can_queue -- Can we queue more to the hardware? > * @sched: scheduler instance > + * @entity: the scheduler entity > * > - * Return true if we can push more jobs to the hw, otherwise false. > + * Return true if we can push at least one more job from @entity, false > + * otherwise. > */ > -static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched) > +static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched, > + struct drm_sched_entity *entity) > { > - return atomic_read(&sched->hw_rq_count) < > - sched->hw_submission_limit; > + struct drm_sched_job *s_job; > + > + s_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue)); > + if (!s_job) > + return false; > + > + if (sched->ops->update_job_credits) { > + u32 credits = sched->ops->update_job_credits(s_job); > + > + if (credits) > + s_job->submission_credits = credits; > + } > + > + WARN_ON(s_job->submission_credits > sched->submission_limit); > + > + return (sched->submission_limit - > + atomic_read(&sched->submission_count)) >= > + s_job->submission_credits; > } > > /** > @@ -325,12 +371,10 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched, bool dequeue) > struct drm_sched_entity *entity; > int i; > > - if (!drm_sched_can_queue(sched)) > - return NULL; > - > if (sched->single_entity) { > if (!READ_ONCE(sched->single_entity->stopped) && > - drm_sched_entity_is_ready(sched->single_entity)) > + drm_sched_entity_is_ready(sched->single_entity) && > + drm_sched_can_queue(sched, sched->single_entity)) > return sched->single_entity; This mixing of the Xe patches and this patch is very, very annoying. Here and in RR picking the entity mix-up with "dequeue" which is now "peek"... I'd like to have applied this patch to drm-misc-next and inspect it further, but cannot chase around which version of the Xe patches this patch applies to, cleanly, so I'd really rather have had this patch on a clean drm-misc-next tree. > > return NULL; > @@ -339,9 +383,11 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched, bool dequeue) > /* Kernel run queue has higher priority than normal run queue*/ > for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { > entity = sched->sched_policy == DRM_SCHED_POLICY_FIFO ? > - drm_sched_rq_select_entity_fifo(&sched->sched_rq[i], > + drm_sched_rq_select_entity_fifo(sched, > + &sched->sched_rq[i], > dequeue) : > - drm_sched_rq_select_entity_rr(&sched->sched_rq[i], > + drm_sched_rq_select_entity_rr(sched, > + &sched->sched_rq[i], > dequeue); > if (entity) > break; > @@ -399,7 +445,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result) > struct drm_sched_fence *s_fence = s_job->s_fence; > struct drm_gpu_scheduler *sched = s_fence->sched; > > - atomic_dec(&sched->hw_rq_count); > + atomic_sub(s_job->submission_credits, &sched->submission_count); > atomic_dec(sched->score); > > trace_drm_sched_process_job(s_fence); > @@ -622,7 +668,8 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) > &s_job->cb)) { > dma_fence_put(s_job->s_fence->parent); > s_job->s_fence->parent = NULL; > - atomic_dec(&sched->hw_rq_count); > + atomic_sub(s_job->submission_credits, > + &sched->submission_count); > } else { > /* > * remove job from pending_list. > @@ -683,7 +730,7 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery) > list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { > struct dma_fence *fence = s_job->s_fence->parent; > > - atomic_inc(&sched->hw_rq_count); > + atomic_add(s_job->submission_credits, &sched->submission_count); > > if (!full_recovery) > continue; > @@ -764,6 +811,8 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs); > * drm_sched_job_init - init a scheduler job > * @job: scheduler job to init > * @entity: scheduler entity to use > + * @submission_credits: the number of credits this job contributes to the > + * schdulers submission limit Spelling: "schedulers"! Please run your patch through scripts/checkpatch.pl --strict and inspect what it says. > * @owner: job owner for debugging > * > * Refer to drm_sched_entity_push_job() documentation > @@ -781,6 +830,7 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs); > */ > int drm_sched_job_init(struct drm_sched_job *job, > struct drm_sched_entity *entity, > + u32 submission_credits, > void *owner) > { > if (!entity->rq && !entity->single_sched) > @@ -792,6 +842,7 @@ int drm_sched_job_init(struct drm_sched_job *job, > return -ENOMEM; > > INIT_LIST_HEAD(&job->list); > + job->submission_credits = submission_credits ? submission_credits : 1; > > xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC); > > @@ -1004,12 +1055,14 @@ EXPORT_SYMBOL(drm_sched_job_cleanup); > /** > * drm_sched_wakeup_if_can_queue - Wake up the scheduler > * @sched: scheduler instance > + * @entity: the scheduler entity > * > * Wake up the scheduler if we can queue jobs. > */ > -void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched) > +void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched, > + struct drm_sched_entity *entity) > { > - if (drm_sched_can_queue(sched)) > + if (drm_sched_can_queue(sched, entity)) > drm_sched_run_job_queue(sched); > } > > @@ -1147,7 +1200,7 @@ static void drm_sched_run_job_work(struct work_struct *w) > > s_fence = sched_job->s_fence; > > - atomic_inc(&sched->hw_rq_count); > + atomic_add(sched_job->submission_credits, &sched->submission_count); > drm_sched_job_begin(sched_job); > > trace_drm_run_job(sched_job, entity); > @@ -1183,7 +1236,7 @@ static void drm_sched_run_job_work(struct work_struct *w) > * @ops: backend operations for this scheduler > * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is > * allocated and used > - * @hw_submission: number of hw submissions that can be in flight > + * @max_submission_credits: number of submission credits that can be in flight Let's not use "in flight". Perhaps it is better to say, * @max_submission_credits: number of submission credits this scheduler can hold * from all jobs, > * @hang_limit: number of times to allow a job to hang before dropping it > * @timeout: timeout value in jiffies for the scheduler > * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is > @@ -1198,7 +1251,7 @@ static void drm_sched_run_job_work(struct work_struct *w) > int drm_sched_init(struct drm_gpu_scheduler *sched, > const struct drm_sched_backend_ops *ops, > struct workqueue_struct *submit_wq, > - unsigned hw_submission, unsigned hang_limit, > + unsigned max_submission_credits, unsigned hang_limit, > long timeout, struct workqueue_struct *timeout_wq, > atomic_t *score, const char *name, > enum drm_sched_policy sched_policy, > @@ -1211,7 +1264,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, > > sched->ops = ops; > sched->single_entity = NULL; > - sched->hw_submission_limit = hw_submission; > + sched->submission_limit = max_submission_credits; > sched->name = name; > if (!submit_wq) { > sched->submit_wq = alloc_ordered_workqueue(name, 0); > @@ -1238,7 +1291,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, > init_waitqueue_head(&sched->job_scheduled); > INIT_LIST_HEAD(&sched->pending_list); > spin_lock_init(&sched->job_list_lock); > - atomic_set(&sched->hw_rq_count, 0); > + atomic_set(&sched->submission_count, 0); > INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); > INIT_WORK(&sched->work_run_job, drm_sched_run_job_work); > INIT_WORK(&sched->work_free_job, drm_sched_free_job_work); > diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c > index 2e94ce788c71..8479e5302f7b 100644 > --- a/drivers/gpu/drm/v3d/v3d_gem.c > +++ b/drivers/gpu/drm/v3d/v3d_gem.c > @@ -417,7 +417,7 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, > job->free = free; > > ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue], > - v3d_priv); > + 1, v3d_priv); > if (ret) > goto fail; > > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h > index 27f5778bbd6d..c4a53b259585 100644 > --- a/include/drm/gpu_scheduler.h > +++ b/include/drm/gpu_scheduler.h > @@ -329,6 +329,8 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f); > * @sched: the scheduler instance on which this job is scheduled. > * @s_fence: contains the fences for the scheduling of job. > * @finish_cb: the callback for the finished fence. > + * @submission_credits: the number of submission credits this job contributes to > + * the scheduler > * @work: Helper to reschdeule job kill to different context. > * @id: a unique id assigned to each job scheduled on the scheduler. > * @karma: increment on every hang caused by this job. If this exceeds the hang > @@ -348,6 +350,8 @@ struct drm_sched_job { > struct drm_gpu_scheduler *sched; > struct drm_sched_fence *s_fence; > > + u32 submission_credits; > + > /* > * work is used only after finish_cb has been used and will not be > * accessed anymore. > @@ -471,6 +475,21 @@ struct drm_sched_backend_ops { > * and it's time to clean it up. > */ > void (*free_job)(struct drm_sched_job *sched_job); > + > + /** > + * @update_job_credits: Called once the scheduler is considering this > + * job for execution. > + * > + * Drivers may use this to update the job's submission credits, which is > + * useful to e.g. deduct the number of native fences which have been > + * signaled meanwhile. > + * > + * The callback must either return the new number of submission credits > + * for the given job, or zero if no update is required. > + * > + * This callback is optional. > + */ > + u32 (*update_job_credits)(struct drm_sched_job *sched_job); > }; That's good. > > /** > @@ -478,14 +497,14 @@ struct drm_sched_backend_ops { > * > * @ops: backend operations provided by the driver. > * @single_entity: Single entity for the scheduler > - * @hw_submission_limit: the max size of the hardware queue. > + * @submission_limit: the maximim number of submission credits > + * @submission_count: the number of submission credits in flight Is this clear enough? I mean, what really is a "submission_limit"? What is it limiting really? Number of what? "Submissions"? No. It's credits. ("Submission" seems to have become very popular, see Message-ID: <a39eb381-4f2b-439b-b223-c5148167b225@xxxxxxx>, maybe through Lore.) So if "submission_credit_limit" and "submission_credit_count" seem too wordy, (and they kind of are), then perhaps use, @credit_limit: the credit limit of this scheduler @credit_count: the current credit count of this scheduler Also note the slight comment update for those two quantities. > * @timeout: the time after which a job is removed from the scheduler. > * @name: name of the ring for which this scheduler is being used. > * @sched_rq: priority wise array of run queues. > * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler > * waits on this wait queue until all the scheduled jobs are > * finished. > - * @hw_rq_count: the number of jobs currently in the hardware queue. > * @job_id_count: used to assign unique id to the each job. > * @submit_wq: workqueue used to queue @work_run_job and @work_free_job > * @timeout_wq: workqueue used to queue @work_tdr > @@ -511,12 +530,12 @@ struct drm_sched_backend_ops { > struct drm_gpu_scheduler { > const struct drm_sched_backend_ops *ops; > struct drm_sched_entity *single_entity; > - uint32_t hw_submission_limit; > + u32 submission_limit; > + atomic_t submission_count; See above. Perhaps "credit_limit" and "credit_count". > long timeout; > const char *name; > struct drm_sched_rq sched_rq[DRM_SCHED_PRIORITY_COUNT]; > wait_queue_head_t job_scheduled; > - atomic_t hw_rq_count; > atomic64_t job_id_count; > struct workqueue_struct *submit_wq; > struct workqueue_struct *timeout_wq; > @@ -539,7 +558,7 @@ struct drm_gpu_scheduler { > int drm_sched_init(struct drm_gpu_scheduler *sched, > const struct drm_sched_backend_ops *ops, > struct workqueue_struct *submit_wq, > - uint32_t hw_submission, unsigned hang_limit, > + uint32_t max_submission_credits, unsigned hang_limit, > long timeout, struct workqueue_struct *timeout_wq, > atomic_t *score, const char *name, > enum drm_sched_policy sched_policy, > @@ -548,6 +567,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, > void drm_sched_fini(struct drm_gpu_scheduler *sched); > int drm_sched_job_init(struct drm_sched_job *job, > struct drm_sched_entity *entity, > + u32 submission_credits, > void *owner); > void drm_sched_job_arm(struct drm_sched_job *job); > int drm_sched_job_add_dependency(struct drm_sched_job *job, > @@ -570,7 +590,8 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, > > void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched); > void drm_sched_job_cleanup(struct drm_sched_job *job); > -void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched); > +void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched, > + struct drm_sched_entity *entity); > bool drm_sched_submit_ready(struct drm_gpu_scheduler *sched); > void drm_sched_submit_stop(struct drm_gpu_scheduler *sched); > void drm_sched_submit_start(struct drm_gpu_scheduler *sched); -- Regards, Luben