Priority | medium |
---|---|
Bug ID | 66967 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | Dota 2 crashes with r600g when starting the tutorial |
Severity | normal |
Classification | Unclassified |
OS | All |
Reporter | tilman@code-monkey.de |
Hardware | Other |
Status | NEW |
Version | git |
Component | Drivers/Gallium/r600 |
Product | Mesa |
Created attachment 82486 [details] Log When trying to start the tutorial in today's version of Dota 2, there's a segfault in check_begin_texture_render(): Program received signal SIGSEGV, Segmentation fault. 0xf5397c5a in check_begin_texture_render (ctx=0x8bb4000, fb=0x17e90700) at ../../src/mesa/main/fbobject.c:1871 1871 if (att->Texture && att->Renderbuffer->TexImage) { (gdb) p *att $3 = {Type = 5890, Complete = 0 '\000', Renderbuffer = 0x0, Texture = 0x17e88500, TextureLevel = 0, CubeMapFace = 0, Zoffset = 0, Layered = 0 '\000'} att->Renderbuffer is dereferenced even though it's null. I can reproduce this segfault reliably with Mesa git-e4fdf1b on my rv730. The log I'm attaching shows a bunch of messages like > ##### CMaterialReference::Init got error material for dev\white in tex group Other textures that might be related.
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