Re: DT binding review for Armada display subsystem

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On Sun, Jul 14, 2013 at 12:16:58AM +0200, Sylwester Nawrocki wrote:
> On 07/13/2013 11:02 PM, Russell King - ARM Linux wrote:
>> On Sat, Jul 13, 2013 at 10:43:29PM +0200, Sylwester Nawrocki wrote:
>>> I wasn't aware of it, thanks. I've seen a patch from Jiada Wang, it seems
>>> they're working on v4 with clock object reference counting. Presumably we
>>> need both clk_get() to be taking reference on the module and reference
>>> counted clk free, e.g. in cases where clock provider is a hot-pluggable
>>> device. It might be too paranoid though, I haven't seen hardware
>>> configurations where a clock source could be unplugged safely when whole
>>> system is running.
>>
>> I'm not going to accept refcounting being thrown into clk_get().  The
>> clkdev API already has refcounting, as much as it needs to.  It just
>> needs people to use the hooks that I provided back in 2008 when I
>> created the clkdev API for doing _precisely_ this job.
>>
>> Have a read through these commits, which backup my statement above:
>>
>> 0318e693d3a56836632bf1a2cfdafb7f34bcc703 - initial commit of the clkdev API
>> d72fbdf01fc77628c0b837d0dd2fd564fa26ede6 - converting Integrator to clkdev API
>>
>> and it will show you how to do refcounting.  The common clk API just
>> needs to stop defining __clk_get() and __clk_put() to be an empty
>> function and implement them appropriately for it's clk implementation,
>> like they were always meant to be.
>
> Sure, I've already seen the above commits. This is how I understood it
> as well - __clk_get(), __clk_put() need to be defined by the common clk
> API, since it is going to replace all the arch specific implementations.
>
>> __clk_get() and __clk_put() are the clk-implementation specific parts
>> of the clkdev API, because the clkdev API is utterly divorsed from the
>> internals of what a 'struct clk' actually is.  clkdev just treats a
>> 'struct clk' as a completely opaque type and never bothers poking
>> about inside it.
>
> OK, but at the clock's implementation side we may need, e.g. to use kref
> to keep track of the clock's state, and free it only when it is unprepared,
> all its children are unregistered, etc. ? Is it not what you stated in
> your comment to patch [1] ?

If you want to do refcounting on a clock (which you run into problems
as I highlighted earlier in this thread) then yes, you need to use a
kref, and take a reference in __clk_get() and drop it in __clk_put()
to make things safe.

Whether you also take a reference on the module supplying the clock or
not depends whether you need to keep the code around to manipulate that
clock while there are users of it.

As I've already said - consider the possibilities with this scenario.
Here's one:

  A clock consumer is using a clock, but the clock supplier has been
  removed.  The clock consumer wants to change the state of the clock
  in some way - eg, system is suspending.  clk_disable() doesn't fail,
  but on resume, clk_enable() does... (and how many people assume that
  clk_enable() never fails?)  And who knows what rate the clock is now
  producing or whether it's even producing anything...

I'm not saying don't do the refcounting thing I mentioned back in June.
I'm merely pointing out the issues that there are.  There isn't a one
right answer here because each has their own advantages and disadvantages
(and problems.)
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