Variant of drm_gem_create_mmap_offset() which doesn't make the assumption that virtual size and physical size (obj->size) are the same. This is needed in omapdrm to deal with tiled buffers. And lets us get rid of a duplicated and slightly modified version of drm_gem_create_mmap_offset() in omapdrm. Signed-off-by: Rob Clark <robdclark@xxxxxxxxx> --- drivers/gpu/drm/drm_gem.c | 28 ++++++++++++++++++++++++---- include/drm/drmP.h | 1 + 2 files changed, 25 insertions(+), 4 deletions(-) diff --git a/drivers/gpu/drm/drm_gem.c b/drivers/gpu/drm/drm_gem.c index cf919e3..443eeff 100644 --- a/drivers/gpu/drm/drm_gem.c +++ b/drivers/gpu/drm/drm_gem.c @@ -320,18 +320,21 @@ drm_gem_free_mmap_offset(struct drm_gem_object *obj) EXPORT_SYMBOL(drm_gem_free_mmap_offset); /** - * drm_gem_create_mmap_offset - create a fake mmap offset for an object + * drm_gem_create_mmap_offset_size - create a fake mmap offset for an object * @obj: obj in question + * @size: the virtual size * * GEM memory mapping works by handing back to userspace a fake mmap offset * it can use in a subsequent mmap(2) call. The DRM core code then looks * up the object based on the offset and sets up the various memory mapping * structures. * - * This routine allocates and attaches a fake offset for @obj. + * This routine allocates and attaches a fake offset for @obj, in cases where + * the virtual size differs from the physical size (ie. obj->size). Otherwise + * just use drm_gem_create_mmap_offset(). */ int -drm_gem_create_mmap_offset(struct drm_gem_object *obj) +drm_gem_create_mmap_offset_size(struct drm_gem_object *obj, size_t size) { struct drm_device *dev = obj->dev; struct drm_gem_mm *mm = dev->mm_private; @@ -347,7 +350,7 @@ drm_gem_create_mmap_offset(struct drm_gem_object *obj) map = list->map; map->type = _DRM_GEM; - map->size = obj->size; + map->size = size; map->handle = obj; /* Get a DRM GEM mmap offset allocated... */ @@ -384,6 +387,23 @@ out_free_list: return ret; } +EXPORT_SYMBOL(drm_gem_create_mmap_offset_size); + +/** + * drm_gem_create_mmap_offset - create a fake mmap offset for an object + * @obj: obj in question + * + * GEM memory mapping works by handing back to userspace a fake mmap offset + * it can use in a subsequent mmap(2) call. The DRM core code then looks + * up the object based on the offset and sets up the various memory mapping + * structures. + * + * This routine allocates and attaches a fake offset for @obj. + */ +int drm_gem_create_mmap_offset(struct drm_gem_object *obj) +{ + return drm_gem_create_mmap_offset_size(obj, obj->size); +} EXPORT_SYMBOL(drm_gem_create_mmap_offset); /** Returns a reference to the object named by the handle. */ diff --git a/include/drm/drmP.h b/include/drm/drmP.h index 63d17ee..3cb1672 100644 --- a/include/drm/drmP.h +++ b/include/drm/drmP.h @@ -1728,6 +1728,7 @@ drm_gem_object_handle_unreference_unlocked(struct drm_gem_object *obj) void drm_gem_free_mmap_offset(struct drm_gem_object *obj); int drm_gem_create_mmap_offset(struct drm_gem_object *obj); +int drm_gem_create_mmap_offset_size(struct drm_gem_object *obj, size_t size); struct drm_gem_object *drm_gem_object_lookup(struct drm_device *dev, struct drm_file *filp, -- 1.8.1.4 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel