The GPU is halted when it hits a MMU exception, so there is no point in waiting for the job timeout to expire or try to work out if the GPU is still making progress in the timeout handler, as we know that the GPU won't make any more progress. Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx> --- drivers/gpu/drm/etnaviv/etnaviv_gpu.c | 2 ++ drivers/gpu/drm/etnaviv/etnaviv_gpu.h | 1 + drivers/gpu/drm/etnaviv/etnaviv_sched.c | 5 +++-- 3 files changed, 6 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c index e62761032afe..74fdcaf52fc5 100644 --- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c @@ -1531,6 +1531,8 @@ static irqreturn_t irq_handler(int irq, void *data) if (intr & VIVS_HI_INTR_ACKNOWLEDGE_MMU_EXCEPTION) { dump_mmu_fault(gpu); + gpu->state = ETNA_GPU_STATE_FAULT; + drm_sched_fault(&gpu->sched); intr &= ~VIVS_HI_INTR_ACKNOWLEDGE_MMU_EXCEPTION; } diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.h b/drivers/gpu/drm/etnaviv/etnaviv_gpu.h index a4a9253f0d52..d4b9a97f2c72 100644 --- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.h +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.h @@ -101,6 +101,7 @@ enum etnaviv_gpu_state { ETNA_GPU_STATE_RESET, ETNA_GPU_STATE_INITIALIZED, ETNA_GPU_STATE_RUNNING, + ETNA_GPU_STATE_FAULT, }; struct etnaviv_gpu { diff --git a/drivers/gpu/drm/etnaviv/etnaviv_sched.c b/drivers/gpu/drm/etnaviv/etnaviv_sched.c index 1ae87dfd19c4..345fec6cb1a4 100644 --- a/drivers/gpu/drm/etnaviv/etnaviv_sched.c +++ b/drivers/gpu/drm/etnaviv/etnaviv_sched.c @@ -55,8 +55,9 @@ static enum drm_gpu_sched_stat etnaviv_sched_timedout_job(struct drm_sched_job */ dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS); change = dma_addr - gpu->hangcheck_dma_addr; - if (gpu->completed_fence != gpu->hangcheck_fence || - change < 0 || change > 16) { + if (gpu->state == ETNA_GPU_STATE_RUNNING && + (gpu->completed_fence != gpu->hangcheck_fence || + change < 0 || change > 16)) { gpu->hangcheck_dma_addr = dma_addr; gpu->hangcheck_fence = gpu->completed_fence; goto out_no_timeout; -- 2.39.2