Comment # 57
on bug 64257
from Marc Dietrich
Ok, found heaven - unfortunately, crashes with R600_LLVM=1 and works fine with R600_LLVM=0: MESA_EXTENSION_OVERRIDE=-GL_ARB_shader_bit_encoding force_glsl_extensions_warn=true ./heaven ATTENTION: default value of option force_glsl_extensions_warn overridden by environment. Loading "/home/marc/.Heaven/heaven_3.0.cfg"... Loading "libGL.so.1"... Loading "libopenal.so.1"... Set 1280x1024 fullscreen video mode ATTENTION: default value of option force_glsl_extensions_warn overridden by environment. Set 1.00 gamma value Unigine engine http://unigine.com/ Binary: Linux 64bit GCC 4.4.5 Release Mar 7 2012 Features: OpenGL OpenAL XPad360 Joystick Flash Editor App path: /work/Unigine-Heaven-3.0/bin/ Data path: /work/Unigine-Heaven-3.0/data/ Save path: /home/marc/.Heaven/ ---- System ---- System: Linux 3.9.4-11.g51bf0ff-desktop x86_64 CPU: AMD Phenom(tm) II X4 B55 Processor 3214MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT x4 GPU: Gallium 0.4 on AMD RS880 3.0 Mesa 9.2.0-devel (git-6057d7b) x1 System memory: 3958 Mb Video memory: 256 Mb Sync threads: 3 Async threads: 4 ---- MathLib ---- Set SSE2 simd processor ---- Sound ---- Renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.15 Found AL_EXT_LINEAR_DISTANCE Found AL_EXT_OFFSET Found ALC_EXT_EFX Found EFX Filter Found EFX Reverb Found EAX Reverb Found QUAD16 format Found 51CHN16 format Found 61CHN16 format Found 71CHN16 format Maximum sources: 256 Maximum effect slots: 4 Maximum auxiliary sends: 2 ---- Render ---- GLRender::GLRender(): Unknown GPU OpenGL vendor: X.Org OpenGL renderer: Gallium 0.4 on AMD RS880 OpenGL version: 3.0 Mesa 9.2.0-devel (git-6057d7b) Found required GL_ARB_vertex_array_object Found required GL_ARB_vertex_buffer_object Found required GL_ARB_half_float_vertex Found required GL_ARB_half_float_pixel Found required GL_ARB_occlusion_query Found required GL_EXT_texture3D Found required GL_EXT_texture_cube_map Found required GL_EXT_texture_sRGB Found required GL_EXT_texture_swizzle Found required GL_ARB_shader_object Found required GL_ARB_vertex_shader Found required GL_ARB_fragment_shader Found required GL_ARB_draw_buffers Found required GL_ARB_framebuffer_object Found required GL_EXT_framebuffer_blit Found required GL_EXT_framebuffer_multisample Found optional GL_ARB_map_buffer_range Found optional GL_ARB_transform_feedback Found optional GL_ARB_draw_elements_base_vertex Found optional GL_ARB_draw_instanced Found optional GL_EXT_draw_buffers2 Found optional GL_ARB_blend_func_extended Found optional GL_ARB_uniform_buffer_object Found optional GL_ARB_gpu_shader4 Found optional GL_ARB_texture_rg Found optional GL_ARB_texture_array Found optional GL_ARB_texture_multisample Found optional GL_ARB_texture_compression Found optional GL_ARB_texture_compression_rgtc Found optional GL_ARB_seamless_cube_map Shading language: 1.30 Vertex instructions: 16384 Fragment instructions: 16384 Maximum texture size: 8192 Maximum texture units: 32 Maximum texture renders: 8 ---- Physics ---- Physics: Multi-threaded ---- PathFind ---- PathFind: Multi-threaded ---- Interpreter ---- Version: 2.47 Unigine~# d3d11_render_use_tessellation 0 && gl_render_use_arb_tessellation_shader 0 && render_shaders 2 && render_anisotropy 2 && render_restart Loading "demos/heaven/unigine.cpp" 45ms Loading "heaven/locale/unigine.en" dictionary Loading "core/materials/default/unigine_post.mat" 20 materials 44 shaders 1ms Loading "core/materials/default/unigine_render.mat" 40 materials 4666 shaders 35ms Loading "core/materials/default/unigine_mesh.mat" 5 materials 3386 shaders 24ms Loading "core/materials/default/unigine_mesh_paint.mat" 2 materials 1134 shaders 11ms Loading "core/materials/default/unigine_mesh_tessellation.mat" 5 materials 3332 shaders 25ms Loading "core/materials/default/unigine_mesh_tessellation_paint.mat" 2 materials 2268 shaders 16ms Loading "core/materials/default/unigine_mesh_triplanar.mat" 1 material 112 shaders 2ms Loading "core/materials/default/unigine_mesh_overlay.mat" 1 material 220 shaders 3ms Loading "core/materials/default/unigine_mesh_terrain.mat" 1 material 53 shaders 3ms Loading "core/materials/default/unigine_mesh_layer.mat" 1 material 84 shaders 3ms Loading "core/materials/default/unigine_mesh_noise.mat" 1 material 106 shaders 4ms Loading "core/materials/default/unigine_mesh_stem.mat" 2 materials 1268 shaders 20ms Loading "core/materials/default/unigine_terrain.mat" 1 material 312 shaders 1ms Loading "core/materials/default/unigine_grass.mat" 1 material 138 shaders 6ms Loading "core/materials/default/unigine_particles.mat" 1 material 101 shaders 3ms Loading "core/materials/default/unigine_billboard.mat" 1 material 51 shaders 2ms Loading "core/materials/default/unigine_billboards.mat" 1 material 816 shaders 10ms Loading "core/materials/default/unigine_volume.mat" 6 materials 45 shaders 11ms Loading "core/materials/default/unigine_gui.mat" 1 material 82 shaders 1ms Loading "core/materials/default/unigine_water.mat" 1 material 205 shaders 29ms Loading "core/materials/default/unigine_sky.mat" 1 material 17 shaders 24ms Loading "core/materials/default/unigine_decal.mat" 1 material 99 shaders 4ms Loading "core/properties/unigine.prop" 2 properties 0ms GLFfp::create_shader(): can't create shader 0:3(92): error: Could not implicitly convert operands to arithmetic operator 0:3(42): error: cannot construct `ivec2' from a non-numeric data type 0:0(0): error: no matching function for call to `texelFetch(sampler2DMS, , int)' 0:0(0): error: candidates are: vec4 texelFetch(sampler2DMS, ivec2, int) 0:0(0): error: ivec4 texelFetch(isampler2DMS, ivec2, int) 0:0(0): error: uvec4 texelFetch(usampler2DMS, ivec2, int) 0:0(0): error: vec4 texelFetch(sampler2DMSArray, ivec3, int) 0:0(0): error: ivec4 texelFetch(isampler2DMSArray, ivec3, int) 0:0(0): error: uvec4 texelFetch(usampler2DMSArray, ivec3, int) 0:3(107): error: Operands to arithmetic operators must be numeric OpenGL error: invalid value Unigine~# world_load heaven Unknown command "d3d11_render_use_tessellation" Loading "heaven.cpp" 225ms Loading "demos/heaven/materials/heaven_base.mat" 7 materials 2ms Loading "demos/heaven/materials/heaven_environment.mat" 12 materials 832ms Loading "demos/heaven/materials/heaven_ruins.mat" 27 materials 2082ms Loading "demos/heaven/materials/heaven_buildings.mat" 51 materials 2171ms Loading "demos/heaven/materials/heaven_props.mat" 10 materials 437ms Loading "demos/heaven/materials/heaven_sfx.mat" 11 materials 14ms Loading "demos/heaven/materials/heaven_fort.mat" 15 materials 577ms Loading "demos/heaven/materials/heaven_airship.mat" 26 materials 3262ms Loading "heaven.world" 23787ms Unigine~# render_hdr 2 && render_restart LLVM ERROR: Cannot select: 0x13eaa9b0: f32 = fcos 0x13eaa5b0 [ORD=195] [ID=220] 0x13eaa5b0: f32 = fmul 0x13eaa3b0, 0x13eaa4b0 [ORD=192] [ID=216] 0x13eaa3b0: f32 = fadd 0x13eac8d0, 0x13ea1f50 [ORD=191] [ID=212] 0x13eac8d0: f32 = <<Unknown Target Node #204>> 0x13ea6b90, 0x13ea1a50, 0x13ea6d90, 0x13ea1a50, 0x13ea3760, 0x13ea3760, 0x13ea3760, 0x13ea3760 [ORD=188] [ID=206] 0x13ea6b90: f32 = fadd 0x13ea6390, 0x13eac9d0 [ORD=167] [ID=200] 0x13ea6390: f32 = fadd 0x13ea6290, 0x13ea5980 [ORD=160] [ID=195] 0x13ea6290: f32 = fmul 0x13eae3f0, 0x13ea0740 [ORD=159] [ID=173] 0x13eae3f0: f32 = bitcast 0x13ea6090 [ORD=158] [ID=111] 0x13ea6090: i32 = CONST_ADDRESS 0x13ea5580 [ORD=157] [ID=76] 0x13ea5580: i32 = Constant<9808> [ID=30] 0x13ea0740: f32 = extract_vector_elt 0x13ea3660, 0x13e9c4f0 [ORD=76] [ID=161] 0x13ea3660: v4f32 = bitcast 0x13ea0230 [ORD=63] [ID=155] 0x13ea0230: v4i32 = CONST_ADDRESS 0x13e9f830, 0x13e9cb00 [ORD=63] [ID=152] 0x13e9c4f0: i32 = Constant<3> [ID=1] 0x13ea5980: f32 = fadd 0x13ea5880, 0x13ea5180 [ORD=152] [ID=190] 0x13ea5880: f32 = fmul 0x13ea3c60, 0x13e9fe30 [ORD=151] [ID=177] 0x13ea3c60: f32 = bitcast 0x13ea5680 [ORD=150] [ID=109] 0x13ea5680: i32 = CONST_ADDRESS 0x13ea4d70 [ORD=149] [ID=74] 0x13e9fe30: f32 = extract_vector_elt 0x13ea0d40, 0x13e9c4f0 [ORD=59] [ID=165] 0x13ea0d40: v4f32 = bitcast 0x13ebd680 [ORD=46] [ID=156] 0x13e9c4f0: i32 = Constant<3> [ID=1] 0x13ea5180: f32 = fmul 0x13ea0f40, 0x13e9d900 [ORD=145] [ID=181] 0x13ea0f40: f32 = bitcast 0x13e9d300 [ORD=144] [ID=107] 0x13e9d300: i32 = CONST_ADDRESS 0x13ea4f80 [ORD=143] [ID=72] 0x13e9d900: f32 = extract_vector_elt 0x13ea3560, 0x13e9c4f0 [ORD=42] [ID=169] 0x13ea3560: v4f32 = bitcast 0x13ebd880 [ORD=29] [ID=157] 0x13e9c4f0: i32 = Constant<3> [ID=1] 0x13eac9d0: f32 = bitcast 0x13ea6990 [ORD=166] [ID=113] 0x13ea6990: i32 = CONST_ADDRESS 0x13ea5f90 [ORD=165] [ID=78] 0x13ea5f90: i32 = Constant<9824> [ID=32] 0x13ea1a50: f32 = bitcast 0x13ea1950 [ORD=177] [ID=115] 0x13ea1950: i32 = CONST_ADDRESS 0x13ea6890 [ORD=171] [ID=80] 0x13ea6890: i32 = Constant<9744> [ID=34] 0x13ea6d90: f32 = fadd 0x13ea6690, 0x13ea6a90 [ORD=170] [ID=199] 0x13ea6690: f32 = fadd 0x13ea6590, 0x13ea5c80 [ORD=164] [ID=194] 0x13ea6590: f32 = fmul 0x13ea6190, 0x13ea0740 [ORD=163] [ID=172] 0x13ea6190: f32 = bitcast 0x13ea3360 [ORD=162] [ID=112] 0x13ea3360: i32 = CONST_ADDRESS 0x13ea3460 [ORD=157] [ID=77] 0x13ea3460: i32 = Constant<9812> [ID=31] 0x13ea0740: f32 = extract_vector_elt 0x13ea3660, 0x13e9c4f0 [ORD=76] [ID=161] 0x13ea3660: v4f32 = bitcast 0x13ea0230 [ORD=63] [ID=155] 0x13ea0230: v4i32 = CONST_ADDRESS 0x13e9f830, 0x13e9cb00 [ORD=63] [ID=152] 0x13e9c4f0: i32 = Constant<3> [ID=1] 0x13ea5c80: f32 = fadd 0x13ea5b80, 0x13ea5380 [ORD=156] [ID=189] 0x13ea5b80: f32 = fmul 0x13ea5780, 0x13e9fe30 [ORD=155] [ID=176] 0x13ea5780: f32 = bitcast 0x13ea1140 [ORD=154] [ID=110] 0x13ea1140: i32 = CONST_ADDRESS 0x13ea0940 [ORD=149] [ID=75] 0x13e9fe30: f32 = extract_vector_elt 0x13ea0d40, 0x13e9c4f0 [ORD=59] [ID=165] 0x13ea0d40: v4f32 = bitcast 0x13ebd680 [ORD=46] [ID=156] 0x13e9c4f0: i32 = Constant<3> [ID=1] 0x13ea5380: f32 = fmul 0x13ea5080, 0x13e9d900 [ORD=148] [ID=180] 0x13ea5080: f32 = bitcast 0x13e9f730 [ORD=147] [ID=108] 0x13e9f730: i32 = CONST_ADDRESS 0x13e9d100 [ORD=143] [ID=73] 0x13e9d900: f32 = extract_vector_elt 0x13ea3560, 0x13e9c4f0 [ORD=42] [ID=169] 0x13ea3560: v4f32 = bitcast 0x13ebd880 [ORD=29] [ID=157] 0x13e9c4f0: i32 = Constant<3> [ID=1] 0x13ea6a90: f32 = bitcast 0x13ea1e50 [ORD=169] [ID=114] 0x13ea1e50: i32 = CONST_ADDRESS 0x13ea1d50 [ORD=165] [ID=79] 0x13ea1d50: i32 = Constant<9828> [ID=33] 0x13ea1a50: f32 = bitcast 0x13ea1950 [ORD=177] [ID=115] 0x13ea1950: i32 = CONST_ADDRESS 0x13ea6890 [ORD=171] [ID=80] 0x13ea6890: i32 = Constant<9744> [ID=34] 0x13ea3760: f32 = ConstantFP<0.000000e+00> [ID=6] 0x13ea3760: f32 = ConstantFP<0.000000e+00> [ID=6] 0x13ea3760: f32 = ConstantFP<0.000000e+00> [ID=6] 0x13ea3760: f32 = ConstantFP<0.000000e+00> [ID=6] 0x13ea1f50: f32 = bitcast 0x13eacad0 [ORD=190] [ID=118] 0x13eacad0: i32 = CONST_ADDRESS 0x13eac4d0 [ORD=171] [ID=83] 0x13eac4d0: i32 = Constant<9756> [ID=37] 0x13eaa4b0: f32 = ConstantFP<3.000000e-01> [ID=8] In function: main AL lib: (EE) alc_cleanup: 1 device not closed
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