[Bug 55510] Incorrect rendering with unigine tropics

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Comment # 6 on bug 55510 from
Unigine has some known problems, so you need to set the following environment
variable to activate workarounds in mesa:

  force_glsl_extensions_warn=true

This should be enough for Tropics and Sanctuary IIRC, Heaven additionally
requires

  MESA_EXTENSION_OVERRIDE=-GL_ARB_shader_bit_encoding


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