[Bug 64503] audio glitches when running at 24hz/24p

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Comment # 6 on bug 64503 from
The DTO divider calculation is incorrect.  See r600_audio_set_dto() and
evergreen_audio_set_dto().  Express [24MHz / target pixel clock] as an exact
rational number (coefficient of two integer numbers.  DCCG_AUDIO_DTOx_PHASE is
the numerator, DCCG_AUDIO_DTOx_MODULE is the denominator.


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