Comment # 3
on bug 64471
from Zoltán Böszörményi
Yes, it does. Thanks. Now it doesn't lock up but the reflection of fire(? it must be fire, considering the surroundings) on the face of the hero is wrong. It looks metallic and can be described as bad rendering. (It is a different bug.) I had these set previously, but I can see they are gone from the r600g sources: $ set | grep R600 R600_ENABLE_S3TC=1 R600_STREAMOUT=1 R600_TILING=1 Now, which R600_DEBUG options do you suggest running the game with, so I can provide you with more in-depth information?
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