[Bug 64143] New: vdpau (shaders) regression since vl/buffer: use 2D_ARRAY instead of 3D textures

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Priority medium
Bug ID 64143
Assignee dri-devel@lists.freedesktop.org
Summary vdpau (shaders) regression since vl/buffer: use 2D_ARRAY instead of 3D textures
Severity normal
Classification Unclassified
OS All
Reporter adf.lists@gmail.com
Hardware Other
Status NEW
Version git
Component Drivers/Gallium/r600
Product Mesa

non uvd mpeg2 decode was never perfect on my rv790 (though I think that is a
software issue as it's the same with xvmc softpipe - vdpau softpipe untested
due to crash).

It is, however a lot worse for vdpau since -


commit 7d2f2a0c890b1993532a45c8c392c28950ddc06e
Author: Christian König <christian.koenig@amd.com>
Date:   Tue Apr 30 14:40:40 2013 +0200

    vl/buffer: use 2D_ARRAY instead of 3D textures

    Signed-off-by: Christian König <christian.koenig@amd.com>


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