Priority | medium |
---|---|
Bug ID | 64143 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | vdpau (shaders) regression since vl/buffer: use 2D_ARRAY instead of 3D textures |
Severity | normal |
Classification | Unclassified |
OS | All |
Reporter | adf.lists@gmail.com |
Hardware | Other |
Status | NEW |
Version | git |
Component | Drivers/Gallium/r600 |
Product | Mesa |
non uvd mpeg2 decode was never perfect on my rv790 (though I think that is a software issue as it's the same with xvmc softpipe - vdpau softpipe untested due to crash). It is, however a lot worse for vdpau since - commit 7d2f2a0c890b1993532a45c8c392c28950ddc06e Author: Christian König <christian.koenig@amd.com> Date: Tue Apr 30 14:40:40 2013 +0200 vl/buffer: use 2D_ARRAY instead of 3D textures Signed-off-by: Christian König <christian.koenig@amd.com>
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