Am 25.04.2013 18:40, schrieb Alex Deucher:
On Thu, Apr 25, 2013 at 12:19 PM, Christian König
<deathsimple@xxxxxxxxxxx> wrote:
From: Christian König <christian.koenig@xxxxxxx>
This avoid moving the BO directly after allocating it.
Signed-off-by: Christian König <christian.koenig@xxxxxxx>
Looks good. Applied to my tree.
Have you also seen/applied "[PATCH] drm/radeon: fix scratch reg handling
for UVD fence"?
That one is more important cause it fixes a real bug, while this patch
is just a cleanup.
Christian.
Alex
---
drivers/gpu/drm/radeon/radeon_sa.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/radeon/radeon_sa.c b/drivers/gpu/drm/radeon/radeon_sa.c
index cb80099..0abe5a9 100644
--- a/drivers/gpu/drm/radeon/radeon_sa.c
+++ b/drivers/gpu/drm/radeon/radeon_sa.c
@@ -64,7 +64,7 @@ int radeon_sa_bo_manager_init(struct radeon_device *rdev,
}
r = radeon_bo_create(rdev, size, RADEON_GPU_PAGE_SIZE, true,
- RADEON_GEM_DOMAIN_CPU, NULL, &sa_manager->bo);
+ domain, NULL, &sa_manager->bo);
if (r) {
dev_err(rdev->dev, "(%d) failed to allocate bo for manager\n", r);
return r;
--
1.7.10.4
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