What | Removed | Added |
---|---|---|
Status | NEW | RESOLVED |
Resolution | --- | INVALID |
Comment # 2
on bug 63762
from Pablo
thanks alex, I have tried this conf by Oibaff ppa OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV730 OpenGL version string: 2.1 Mesa 9.2.0 (git-dbb6908 quantal-oibaf-ppa) OpenGL shading language version string: 1.30 game runs very well... I can guess +30fps at 1680 x 1050. I will close this case, thanks in advance
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