[Bug 63532] Heroes of Newerth Water renders Black instead of transparent with reflections on Ultra [r600g]

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Comment # 2 on bug 63532 from
What chip and version of mesa are you using?  Is this a regression?  If so, can
you bisect?  Please attach your xorg log, dmesg output, and glxinfo output. 
Also if this game is a 32 bit game running on a 64 bit distro, please make sure
you are using an updated version of the 32-bit 3D driver.


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