[PATCH 1/2] radeon: update radeon_drm.h to kernel last API additions v2

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From: Jerome Glisse <jglisse@xxxxxxxxxx>

v2: sync with radeon-next tree for 3.10

http://cgit.freedesktop.org/~agd5f/linux/log/?h=drm-next-3.10-wip

Signed-off-by: Jerome Glisse <jglisse@xxxxxxxxxx>
---
 include/drm/radeon_drm.h | 81 ++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 81 insertions(+)

diff --git a/include/drm/radeon_drm.h b/include/drm/radeon_drm.h
index 00d66b3..86cef15 100644
--- a/include/drm/radeon_drm.h
+++ b/include/drm/radeon_drm.h
@@ -509,6 +509,7 @@ typedef struct {
 #define DRM_RADEON_GEM_SET_TILING	0x28
 #define DRM_RADEON_GEM_GET_TILING	0x29
 #define DRM_RADEON_GEM_BUSY		0x2a
+#define DRM_RADEON_GEM_VA		0x2b
 
 #define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
 #define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
@@ -550,6 +551,7 @@ typedef struct {
 #define DRM_IOCTL_RADEON_SET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
 #define DRM_IOCTL_RADEON_GET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
 #define DRM_IOCTL_RADEON_GEM_BUSY	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
+#define DRM_IOCTL_RADEON_GEM_VA		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
 
 typedef struct drm_radeon_init {
 	enum {
@@ -882,8 +884,43 @@ struct drm_radeon_gem_pwrite {
 	uint64_t data_ptr;
 };
 
+#define RADEON_VA_MAP			1
+#define RADEON_VA_UNMAP			2
+
+#define RADEON_VA_RESULT_OK		0
+#define RADEON_VA_RESULT_ERROR		1
+#define RADEON_VA_RESULT_VA_EXIST	2
+
+#define RADEON_VM_PAGE_VALID		(1 << 0)
+#define RADEON_VM_PAGE_READABLE		(1 << 1)
+#define RADEON_VM_PAGE_WRITEABLE	(1 << 2)
+#define RADEON_VM_PAGE_SYSTEM		(1 << 3)
+#define RADEON_VM_PAGE_SNOOPED		(1 << 4)
+
+struct drm_radeon_gem_va {
+	uint32_t		handle;
+	uint32_t		operation;
+	uint32_t		vm_id;
+	uint32_t		flags;
+	uint64_t		offset;
+};
+
 #define RADEON_CHUNK_ID_RELOCS	0x01
 #define RADEON_CHUNK_ID_IB	0x02
+#define RADEON_CHUNK_ID_FLAGS	0x03
+#define RADEON_CHUNK_ID_CONST_IB	0x04
+
+/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
+#define RADEON_CS_KEEP_TILING_FLAGS 0x01
+#define RADEON_CS_USE_VM            0x02
+#define RADEON_CS_END_OF_FRAME      0x04 /* a hint from userspace which CS is the last one */
+/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
+#define RADEON_CS_RING_GFX          0
+#define RADEON_CS_RING_COMPUTE      1
+#define RADEON_CS_RING_DMA          2
+#define RADEON_CS_RING_UVD          3
+/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
+/* 0 = normal, + = higher priority, - = lower priority */
 
 struct drm_radeon_cs_chunk {
 	uint32_t		chunk_id;
@@ -891,6 +928,8 @@ struct drm_radeon_cs_chunk {
 	uint64_t		chunk_data;
 };
 
+/* drm_radeon_cs_reloc.flags */
+
 struct drm_radeon_cs_reloc {
 	uint32_t		handle;
 	uint32_t		read_domains;
@@ -916,6 +955,30 @@ struct drm_radeon_cs {
 #define RADEON_INFO_ACCEL_WORKING2	0x05
 #define RADEON_INFO_TILING_CONFIG	0x06
 #define RADEON_INFO_WANT_HYPERZ		0x07
+#define RADEON_INFO_WANT_CMASK		0x08 /* get access to CMASK on r300 */
+#define RADEON_INFO_CLOCK_CRYSTAL_FREQ	0x09 /* clock crystal frequency */
+#define RADEON_INFO_NUM_BACKENDS	0x0a /* DB/backends for r600+ - need for OQ */
+#define RADEON_INFO_NUM_TILE_PIPES	0x0b /* tile pipes for r600+ */
+#define RADEON_INFO_FUSION_GART_WORKING	0x0c /* fusion writes to GTT were broken before this */
+#define RADEON_INFO_BACKEND_MAP		0x0d /* pipe to backend map, needed by mesa */
+/* virtual address start, va < start are reserved by the kernel */
+#define RADEON_INFO_VA_START		0x0e
+/* maximum size of ib using the virtual memory cs */
+#define RADEON_INFO_IB_VM_MAX_SIZE	0x0f
+/* max pipes - needed for compute shaders */
+#define RADEON_INFO_MAX_PIPES		0x10
+/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
+#define RADEON_INFO_TIMESTAMP		0x11
+/* max shader engines (SE) - needed for geometry shaders, etc. */
+#define RADEON_INFO_MAX_SE		0x12
+/* max SH per SE */
+#define RADEON_INFO_MAX_SH_PER_SE	0x13
+/* fast fb access is enabled */
+#define RADEON_INFO_FASTFB_WORKING	0x14
+/* query if a RADEON_CS_RING_* submission is supported */
+#define RADEON_INFO_RING_WORKING	0x15
+/* SI tile mode array */
+#define RADEON_INFO_SI_TILE_MODE_ARRAY	0x16
 
 struct drm_radeon_info {
 	uint32_t		request;
@@ -923,4 +986,22 @@ struct drm_radeon_info {
 	uint64_t		value;
 };
 
+/* Those correspond to the tile index to use, this is to explicitly state
+ * the API that is implicitly defined by the tile mode array.
+ */
+#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED	8
+#define SI_TILE_MODE_COLOR_1D			13
+#define SI_TILE_MODE_COLOR_1D_SCANOUT		9
+#define SI_TILE_MODE_COLOR_2D_8BPP		14
+#define SI_TILE_MODE_COLOR_2D_16BPP		15
+#define SI_TILE_MODE_COLOR_2D_32BPP		16
+#define SI_TILE_MODE_COLOR_2D_64BPP		17
+#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP	11
+#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP	12
+#define SI_TILE_MODE_DEPTH_STENCIL_1D		4
+#define SI_TILE_MODE_DEPTH_STENCIL_2D		0
+#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA	3
+#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA	3
+#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA	2
+
 #endif
-- 
1.7.11.7

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