Otherwise we would crash if the job is not resubmitted. v2: fix second usage of s_fence->parent as well. Signed-off-by: Christian König <christian.koenig@xxxxxxx> --- drivers/gpu/drm/scheduler/sched_main.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index ce86b03e8386..4cc59bae38dd 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -919,7 +919,8 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) job = list_first_entry_or_null(&sched->pending_list, struct drm_sched_job, list); - if (job && dma_fence_is_signaled(job->s_fence->parent)) { + if (job && (!job->s_fence->parent || + dma_fence_is_signaled(job->s_fence->parent))) { /* remove job from pending_list */ list_del_init(&job->list); @@ -929,7 +930,7 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) next = list_first_entry_or_null(&sched->pending_list, typeof(*next), list); - if (next) { + if (next && job->s_fence->parent) { next->s_fence->scheduled.timestamp = job->s_fence->parent->timestamp; /* start TO timer for next job */ -- 2.25.1