Track the accumulated time that jobs from this entity were active on the GPU. This allows drivers using the scheduler to trivially implement the DRM fdinfo when the hardware doesn't provide more specific information than signalling job completion anyways. Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx> Reviewed-by: Andrey Grodzovsky <andrey.grodzovsky@xxxxxxx> --- drivers/gpu/drm/scheduler/sched_main.c | 6 ++++++ include/drm/gpu_scheduler.h | 7 +++++++ 2 files changed, 13 insertions(+) diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index 68317d3a7a27..5dbe826d498d 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -852,6 +852,12 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) spin_unlock(&sched->job_list_lock); + if (job) { + job->entity->elapsed_ns += ktime_to_ns( + ktime_sub(job->s_fence->finished.timestamp, + job->s_fence->scheduled.timestamp)); + } + return job; } diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index addb135eeea6..573bef640664 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -196,6 +196,13 @@ struct drm_sched_entity { * drm_sched_entity_fini(). */ struct completion entity_idle; + /** + * @elapsed_ns + * + * Records the amount of time where jobs from this entity were active + * on the GPU. + */ + uint64_t elapsed_ns; }; /** -- 2.30.2