Priority | medium |
---|---|
Bug ID | 62696 |
Keywords | regression |
CC | deathsimple@vodafone.de |
Assignee | dri-devel@lists.freedesktop.org |
Summary | [r300g, bisected] Around 50 piglit vs variable-indexing tests fails after "glsl_to_tgsi: allocate arrays separately v2" |
Severity | normal |
Classification | Unclassified |
OS | All |
Reporter | pavel.ondracka@email.cz |
Hardware | Other |
Status | NEW |
Version | git |
Component | Drivers/Gallium/r300 |
Product | Mesa |
Created attachment 76962 [details] RADEON_DEBUG=fp,vp output with latest mesa master first bad commit: commit 3f67251e3d0ce61a0e7fc16de91de6fb49cad768 Author: Christian König <christian.koenig@amd.com> Date: Sun Mar 10 14:33:29 2013 +0100 glsl_to_tgsi: allocate arrays separately v2 Instead of allocating everything as temporaries, use the new array allocation functions. v2: fix bug in simplify_cmp, declare arrays on demand example test output: ./bin/shader_runner tests/spec/glsl-1.20/execution/variable-indexing/vs-temp-array-mat2-index-col-row-rd.shader_test -auto r300: DRM version: 2.29.0, Name: ATI RV530, ID: 0x71c5, GB: 1, Z: 2 r300: GART size: 509 MB, VRAM size: 256 MB r300: AA compression RAM: YES, Z compression RAM: YES, HiZ RAM: YES fallback: no matching format for GL_RGB, GL_FLOAT Probe at (10,10) Expected: 0.000000 1.000000 0.000000 Observed: 0.450980 0.549020 0.000000 fallback: no matching format for GL_RGB, GL_FLOAT Probe at (10,25) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 fallback: no matching format for GL_RGB, GL_FLOAT Probe at (25,10) Expected: 0.000000 1.000000 0.000000 Observed: 0.450980 0.549020 0.000000 fallback: no matching format for GL_RGB, GL_FLOAT Probe at (25,25) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 fallback: no matching format for GL_RGB, GL_FLOAT Probe at (50,10) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 fallback: no matching format for GL_RGB, GL_FLOAT Probe at (50,25) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 fallback: no matching format for GL_RGB, GL_FLOAT Probe at (65,10) Expected: 0.000000 1.000000 0.000000 Observed: 0.549020 0.450980 0.000000 fallback: no matching format for GL_RGB, GL_FLOAT Probe at (65,25) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 fallback: no matching format for GL_RGB, GL_FLOAT Probe at (90,10) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 fallback: no matching format for GL_RGB, GL_FLOAT Probe at (90,25) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 fallback: no matching format for GL_RGB, GL_FLOAT Probe at (105,10) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 fallback: no matching format for GL_RGB, GL_FLOAT Probe at (105,25) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 PIGLIT: {'result': 'fail' } (RADEON_DEBUG=fp,vp outputs before bad commit and with latest master attached) GPU:RV530 Mesa:ec9c3882d949298366c872f766d3d18c6ae93f8e Kernel: 3.8.3-103.fc17.i686
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