On Mon, Sep 05, 2022 at 06:32:56PM +0200, Thierry Reding wrote: > From: Thierry Reding <treding@xxxxxxxxxx> > > Document the "framebuffer" compatible string for reserved memory nodes > to annotate reserved memory regions used for framebuffer carveouts. > > Signed-off-by: Thierry Reding <treding@xxxxxxxxxx> > --- > .../bindings/reserved-memory/framebuffer.yaml | 46 +++++++++++++++++++ > 1 file changed, 46 insertions(+) > create mode 100644 Documentation/devicetree/bindings/reserved-memory/framebuffer.yaml > > diff --git a/Documentation/devicetree/bindings/reserved-memory/framebuffer.yaml b/Documentation/devicetree/bindings/reserved-memory/framebuffer.yaml > new file mode 100644 > index 000000000000..80574854025d > --- /dev/null > +++ b/Documentation/devicetree/bindings/reserved-memory/framebuffer.yaml > @@ -0,0 +1,46 @@ > +# SPDX-License-Identifier: (GPL-2.0 OR BSD-2-Clause) > +%YAML 1.2 > +--- > +$id: http://devicetree.org/schemas/reserved-memory/framebuffer.yaml# > +$schema: http://devicetree.org/meta-schemas/core.yaml# > + > +title: /reserved-memory framebuffer node bindings > + > +maintainers: > + - devicetree-spec@xxxxxxxxxxxxxxx > + > +allOf: > + - $ref: "reserved-memory.yaml" Don't need quotes. > + > +properties: > + compatible: > + const: framebuffer > + description: > > + This indicates a region of memory meant to be used as a framebuffer for > + a set of display devices. It can be used by an operating system to keep > + the framebuffer from being overwritten and use it as the backing memory > + for a display device (such as simple-framebuffer). I'm on the fence whether we need this. It doesn't really add anything because 'simple-framebuffer' will reference this node and you can find it that way. I guess a bootloader may not setup 'simple-framebuffer', but then it should probably not have this node either. On the flip side, better to have compatibles than not to identify nodes. > + > +unevaluatedProperties: false > + > +examples: > + - | Use '/ {' to skip the boilerplate causing the error. > + chosen { > + framebuffer { > + compatible = "simple-framebuffer"; > + memory-region = <&fb>; > + }; > + }; > + > + reserved-memory { > + #address-cells = <1>; > + #size-cells = <1>; > + ranges; > + > + fb: framebuffer@80000000 { > + compatible = "framebuffer"; > + reg = <0x80000000 0x007e9000>; > + }; > + }; > + > +... > -- > 2.37.2 > >