Reviewed-by: Lyude Paul <lyude@xxxxxxxxxx> On Fri, 2022-08-19 at 22:09 +0200, Karol Herbst wrote: > It is a bit unlcear to us why that's helping, but it does and unbreaks > suspend/resume on a lot of GPUs without any known drawbacks. > > Cc: stable@xxxxxxxxxxxxxxx # v5.15+ > Closes: https://gitlab.freedesktop.org/drm/nouveau/-/issues/156 > Signed-off-by: Karol Herbst <kherbst@xxxxxxxxxx> > --- > drivers/gpu/drm/nouveau/nouveau_bo.c | 9 +++++++++ > 1 file changed, 9 insertions(+) > > diff --git a/drivers/gpu/drm/nouveau/nouveau_bo.c b/drivers/gpu/drm/nouveau/nouveau_bo.c > index 35bb0bb3fe61..126b3c6e12f9 100644 > --- a/drivers/gpu/drm/nouveau/nouveau_bo.c > +++ b/drivers/gpu/drm/nouveau/nouveau_bo.c > @@ -822,6 +822,15 @@ nouveau_bo_move_m2mf(struct ttm_buffer_object *bo, int evict, > if (ret == 0) { > ret = nouveau_fence_new(chan, false, &fence); > if (ret == 0) { > + /* TODO: figure out a better solution here > + * > + * wait on the fence here explicitly as going through > + * ttm_bo_move_accel_cleanup somehow doesn't seem to do it. > + * > + * Without this the operation can timeout and we'll fallback to a > + * software copy, which might take several minutes to finish. > + */ > + nouveau_fence_wait(fence, false, false); > ret = ttm_bo_move_accel_cleanup(bo, > &fence->base, > evict, false, -- Cheers, Lyude Paul (she/her) Software Engineer at Red Hat