Comment # 8
on bug 61690
from gregory.hainaut@gmail.com
Created attachment 76525 [details]
texture good
Hello Alex,
I'm a developper of PCSX2 and made some tests on my side. I think I understand
the cause of the bad rendering.
At the beginning of the program we upload a float texure (see attachment). I
ask Lukk to dump the texture with glGetTexImage (see attachment). If you
compare both textures, we will see that some floats were rounded.
I upload Lukk's texture and I can confirm you that we got same rendering issue.
The upload of the texture is fine on my HD5770 with mesa 8.0.5. So the issue
feel chip specific.
Cheers.
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