Priority | medium |
---|---|
Bug ID | 60965 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | [r300g] Anno1701: flickering colorful corruption over some models |
Severity | normal |
Classification | Unclassified |
OS | All |
Reporter | pavel.ondracka@email.cz |
Hardware | Other |
Status | NEW |
Version | git |
Component | Drivers/Gallium/r300 |
Product | Mesa |
Created attachment 74949 [details] RADEON_DEBUG=fp,vp In Anno1701, there are flickering colorful spots over some models. It looks similar to the bug 60552, except the spots are colorful instead of black and they don't go away with RADEON_DEBUG=noopt. Setting Wine to use ARB shader rendering backend instead of GLSL makes the problem go away indicating another bug in the shader compiler. Apitrace here http://pavel.ondracka.cz/Anno1701.trace (renders fine with proprietary NVIDIA drivers). Wine: 1.5.23 GPU: RV530 Mesa: f1ab67c13ab97f19c08d99c6ba101edc7d7b80e6 Kernel: 3.7.3-101.fc17.i686
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