Re: compositing broken in -next (idr bug)

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On 02/12/2013 10:55 PM, Jiri Slaby wrote:
> --- a/drivers/gpu/drm/drm_gem.c
> +++ b/drivers/gpu/drm/drm_gem.c
> @@ -453,7 +453,8 @@ drm_gem_flink_ioctl(struct drm_device *dev, void *data,
>         spin_lock(&dev->object_name_lock);
>         if (!obj->name) {
>                 ret = idr_alloc(&dev->object_name_idr, obj, 1, 0,
> GFP_NOWAIT);
> -               obj->name = ret;
> +               if (ret >= 0)
> +                       obj->name = ret;
>                 args->name = (uint64_t) obj->name;
>                 spin_unlock(&dev->object_name_lock);
> 
> @@ -469,6 +470,7 @@ drm_gem_flink_ioctl(struct drm_device *dev, void *data,
>         }
> 
>  err:
> +       idr_preload_end();
>         drm_gem_object_unreference_unlocked(obj);
>         return ret;

Oh my, maybe: return ret < 0 ? ret : 0... Let's try.

-- 
js
suse labs
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